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Enriching Web Experiences

Montreal, Canada
Joined July 2023
Photo by perplex.gg (@perplexdotgg)Photo by perplex.gg (@perplexdotgg)Photo by perplex.gg (@perplexdotgg)Photo by perplex.gg (@perplexdotgg)Photo by perplex.gg (@perplexdotgg)Photo by perplex.gg (@perplexdotgg)Photo by perplex.gg (@perplexdotgg)Photo by perplex.gg (@perplexdotgg)Photo by perplex.gg (@perplexdotgg)Photo by perplex.gg (@perplexdotgg)
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Testing Bounce by @perplexdotgg and @threejs SSGI
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Testing Bounce by @perplexdotgg and @threejs SSGI #2
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Creators: if your work runs in a browser, it should be able to earn. The VIVERSE Partner Program is a new revenue stream for games, videos, apps, and immersive art built for the web. The best part is that you get paid for plays/views, not ad impressions. Find out more at: VIVERSE.com/partner #Creator #VIVERSE
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Simple physics example. See this html source code, it's easy for frontend engineers and me, because it's using no ts, single source code, with three files for three.js and one file for physics. Bounce by @perplexdotgg Made with #threejs live demo -> mameson.com/experiment/glsl/…
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Snow-like material and glittery material using normalNode. It's interesting to observe physical movements in a slower speed. "Bounce" physics by @perplexdotgg Made with #threejs TSL live demo (all source code is in a single html of the page) -> mameson.com/experiment/glsl/…
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