Rob (@shapeformer) header
Rob (@shapeformer) profile picture

My gaming history: PC, Colecovision, NES 8bit, 🔥TG16🔥, SMS, Genesis, SNES, 3DO, Saturn, Playstation 1, PC, Gamecube, PC, 360, ONE, Switch, XS, Legion Go, PC

Joined November 2020
Photo by Rob (@shapeformer)Photo by Rob (@shapeformer)Photo by Rob (@shapeformer)Photo by Rob (@shapeformer)Photo by Rob (@shapeformer)Photo by Rob (@shapeformer)Photo by Rob (@shapeformer)Photo by Rob (@shapeformer)Photo by Rob (@shapeformer)Photo by Rob (@shapeformer)
Doesn’t feel right to say “happy” #N7Day this year, but I’m optimistic that Mass Effect will live on! When Mass Effect makes its triumphant return, it will be thanks to the outpouring of love from players around the world. Thank you for sharing what it means to you.
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Unbound by AlmightySE is available now in the Creations menu! Unbound is a story-driven questline told across seven quests, blending horror, combat, and the story of Leona, the new owner of Frontier Mining. It contains over 1200 voice-acted lines of dialogue, a new companion, two new player homes, and more. More info: beth.games/4BKoByT
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Didn't know about discs going away... Didn't know about Kojima... Didn't know Wolverine's budget... Didn't know about Laufey getting delayed...
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Replying to @GameOverThirty
The accounting makes a lot more sense if you expect 100M Game Pass subscribers. They thought endless content would attract endless subscribers, but it turns out this type of gamer is finite and so is their time and money.
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RUMOR 🚨 XBOX pórtatil NEXT-GEN Chip y Specs Nuevos datos de The Phawx señalan que Microsoft ha financiado una variante customizada del chip Medusa Halo de AMD (Zen6C + 24 CUs RDNA5). Frente a la PS6 Portable (16 CUs RDNA5) y la futura Steam Deck (AMD Z3 / Zen6 + RDNA4m), la apuesta de Xbox destaca por dos claves arquitectónicas: 1️⃣ Modo Portátil ("Wide & Slow"): Operar una GPU más ancha a menor frecuencia y voltaje rinde mucho mejor por vatio consumido, optimizando la batería. 2️⃣ Modo Docked: Al conectar la consola a la corriente y subir el TDP, 24 CUs RDNA5 ofrecerán un rendimiento de nivel sobremesa. Valve habría intentado acceder al chip Canis de Sony, pero Sony no aceptó, así que tras su negativa dependerá del chip Z3 estándar de AMD. Microsoft, por su parte, pagará el coste de un silicio custom más ambicioso.
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Calllllled it He also blocked me today. Good. Next time be ethical. I’m glad that someone with ethics exists in @JezCorden @MikeyJayRaymond @asha_shar @ballmatthew @guywelch2000 @aarongreenberg @CoalitionGears What went on here is really bad. I dont have a problem with Ethan but Jason I felt was done in a particular way it felt piling on. This was heavy handed and all the ppl involved like @_Tom_Henderson_ really didn’t consider the devs. You think they had a good week reading this ? And going on and on and on? Exclusives is XBOX right and as a fan from day one I want what was always something I built my 1700 games on. This was also double downed by @XboxP3 at Bethesda roundtable for exclusives. Please stop punishing XBOX and its fans for wanting exclusives.
Jason "backpedal" Schreier attempting to talk his way out of being wrong about Gears E-Day's $500M budget, by only adding the actual context now. "It's not his fault. It's our interpretation that was wrong" ahhhh mentality... Lol, lmao even.
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Harsh Sunday for the haters. Let’s hear the excuses lol. Gears E Day cost was not 500 million - @JezCorden was indeed correct Always go with the certified sources
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So many people online don't understand why platform exclusives for Xbox are more important than a few extra units a game can sell by going multiplatform. Could Gears, God of War & Mario sell more by going multiplatform? Yes, but there is a bigger picture for exclusives
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Rob retweeted
His point is that Microsoft let information leak showing an incorrect and inflated cost, so that the public doesn't crucify then when start laying people off at the Coalition. They do need to understand that we know, we aren't stupid, and we will be furious if harm Coalition!
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The problem is these guys like Danny Parris Ryan is they want to tell you how to think and to accept things that are in fact bad for you as a XBOX fan. Putting XBOX games on ps5 for 2 years put XBOX in the position it is in. Thats not even debatable at this point, XBOX has signs of life because they are fighting back and things like Gears E Day is exclusive. The hysteria and charged up week is because the game is exclusive. It’s been out now for 3 and half weeks and it’s still at a fever pitch with very timed and fake news being pushed. Doom and gloom is being pushed because they want to literally kill off XBOX. So while this is all crazy the silver lining is XBOX has ASHA and Matthew Ball and they are making waves and they really going to turn this on its head. XBOX is the place to be. Unlike the trio of fake XBOX fans that placate doom and gloom, I’m saying buy all in on XBOX and if you are on the fence also buy in XBOXTIMDOG ON XBL
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Don’t use this website any more (thank god, my life is genuinely so much better you have no idea), but I thought I’d hop on just to say how insane it is that Gears of War: E-Day is somehow my favourite game of the year so far, I’ve played it through like three times since launch
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Nintendo has multiple failed consoles they never forfeited their exclusive IP. And these influencers and journos demanding Xbox to give in? Why is it okay for Nintendo or PlayStation to retain exclusives no matter of cost, layoffs and expectations but for Xbox they don’t have that same privilege to release Xbox games only on Xbox ?
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I get that people do not want to hear it, but the video game industry has been shaped almost entirely into a US letter grade system over the years due to score inflation like this chart is...quite close to accuate, at least per public perception and how people react to scores when given (we can uh, avoid the GPA calcuation) There are tweaks certainly. I'd throw an A+ in there, and anything above a 90 is probably a flat A in most people's view. I'd make 60 a D- but yes, like in school, anything under a 60 is almost certainly a failure. Things like 2s don't even functionally work most of the time. If a studio releases a AAA game that lands a 60 across the board, it is likely in some pretty serious danger. This is not how things work in movie or TV scoring I do think the focus is narrowing too much, even with this scale reference. It at least feels like 90% of big releases this year are between like an 84-89
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Replying to @bioware @YunieIam
Please @Xbox @asha_shar @satyanadella save BioWare by acquiring them. 🙏
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I still shake my head at how much the multiplat strategy robbed Xbox of what could have been a solid gen, even with the misses. Looking at these, cumulatively, Xbox would have had a competitive lineup of console exclusives that would have at least tempered the brand decline.
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Two years of making our voices heard. So much more work ahead to recover the DNA of Xbox; but we've finally turned onto the right path.
(I'll use this post in the future for future reference as people *keep* asking me on my thoughts on this topic. These are my thoughts -- again -- on Xbox' multiplatform strategy.) It's funny they call it Project Latitude, because that suggests they primarily only see the growth width their strategy might give them. Modern Microsoft is almost completely driven by data and research, not so much by the ability to recognize intangible effects or broader social developments, something many of us would call common sense. Over 20 years of Xbox legacy have proven that again and again, unfortunately. Releasing a game on multiple platforms, making it available to more potential players, will result in more up-front revenue in any kind of possible calculation. That's just maths. The side effects beyond those numbers are a completely different story though. The new multiplatform approach by Xbox comes with its own costs, from added development challenges (hello Sea of Thieves in 2024) to the most important one: the potential loss of your own identity and with that the loss of customers to other ecosystems. There is a very strong belief within Xbox that players locked into an ecosystem won't change their platform because of their existing library etc (which 20+ Million Xbox players barely build anymore these days because of Game Pass). Not only do I believe is this nonsense especially mid- to long-term -- as new games will always matter more the longer time goes on -- more importantly, it also completely ignores new players joining gaming every day. The gaming community today is not the same community it is in 5, 10 or 15 years from today. Players decide which ecosystem to invest their money in every day. And if there is one ecosystem where I can play Marvel's Blade and one ecosystem where I can play both Marvel's Blade and Marvel's Wolverine, people sure as hell would know where to put their money in. Halo, Gears of War, Forza Motorsport/Horizon, Sea of Thieves, Fable etc... These IP became multi-million IPs on Xbox. And only on Xbox. The same goes for dozens of successful IPs on Playstation and Nintendo systems. I said it again and again: in an ideal world, there wouldn't be exclusive games and everyone can play everything, everywhere, on every device. But that's not the reality, and with Sony and Nintendo, it won't be any time soon. This is a one-way street, and Xbox might simply be way too early... again. I do feel like Xbox can not do roundtables or business updates and say things like "our fans should know this is all about delivering exclusive games to platforms where Game Pass exists" or "this is not a core change to our strategy to exclusives" when... A few months later, none of that is true. That feels like a punch in the face to those who carried this platform for over 20 years. People are starting to call this is them lying, and honestly, while I wouldn't go that far... I get it. I'm highly energized by the games Xbox has cooking. Their line-up is incredibly strong, I do believe they are on the right path here. I'll keep sharing my excitement for these teams and their games, because at its core, I'll be able to play all of these and great games is everything this should be about. Following the acquisition of ABK, Xbox has growth pressure. I think we all get that. The way to get there is highly debatable though. Exclusives matter, period. You don't see Netflix, Disney+ or whatever working without exclusives either. I question their strategy or at least their selection of games and the corresponding announcement strategy. Gaming is a pillar at Microsoft and that won't change. The only question is whether that future is called Xbox or... Microsoft Gaming.
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Yeah #GearsofWarEDay Game of The Year. My initial tweets regarding Mags Carter were premature. Best campaign of the series by far 9.5/10
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Game Pass doesn’t “cannibalize” sales. It is another monetization path. Money made from GP subs is just as important as game sales—perhaps more so. And a subscriber doesn’t have to play Day 1 when they know it’ll wait for them. People stay subbed for games like this.
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Here is the reality. If XBOX isn’t happy with a games sales they will take away day one gamepass and lower gamepass prices or tier it. That I have always said is likely Here is what’s not happening. It’s not coming to Sony. XBOX believes they are fully better than Sony on every regard. They have more they intend to use it. If you want XBOX games you either buy a xbox , play on pC , or play on cloud with your duelsense like @Puertorock77_
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