Capturing the beauty of the Source Engine Level Design, and way beyond. [email protected]

Joined June 2025
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The citizen is dead. The human is now the default choice everywhere. The model still exists in the game and so games that use it will keep using it, but it's no longer visible in the menu or the avatar editor. sbox.game/news/rethinking ⬅️
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It's safer here
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s&box is free for the weekend.. I already know you hate it and you hate me for having fun making it, but now you can give it a try for free and find out exactly why you hate it so much.. store.steampowered.com/app/5…
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Now that CS2 is released, I can finally offer a DEEP DIVE into the design process of Overpass way back in the day. I needed some handles for this electrical thing, but being new at work I didn't want to bother anyone, so I used a pot. This concludes the design deep dive.
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A fully playable browser version of Half-Life 2 has just been released to the public. You don't need to download anything, just open the site and play! The webport was created by Slqnt and 98006 in just three months!
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The first Counter-Strike beta was released on June 19th, exactly 27 years ago!
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Mann Versus Zombies is an upcoming Team Fortress 2 mod. Face the horde alone or with friends in co-op survival, where each wave grows more brutal... Wishlist us on Steam: store.steampowered.com/app/3…
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Half-Life 2: Episode Three (Concept art)
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Replying to @sourcegallery1
de_Contact for CS2
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Welcome to Team Fortress 2 Classified.
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Portfolio day? I like levels. 🗺️
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Facepunch has open-sourced S&Box (spiritual successor of Garry's Mod), which is build on top of the Valve's Source 2 engine. It's now available under MIT license on GitHub. "Obviously this isn't the Source 2 code, that's up to Valve to open source if they want. For us Source 2 is providing lower level systems, all our high level systems are C# like the entire editor, networking, scene system, UI, and way more.. What this means is you can view, modify, copy any of our code to help improve s&box with pull requests, or maintain your own fork for your standalone games, or even just take the code for your own engine."
s&box is now open source — we're pleased to share our .NET 10 game engine source under the MIT license. Our goal with the play fund, royalty free game exporting and open source are all about giving back to the community so everyone wins. 👉github.com/Facepunch/sbox-pu…
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