A NEW version of TerraBrush is out ! 🥳
And with that, a NEW tutorial video on youtube!
Is it christmas or what?
Links in the comments 👇
(Give it few days on the asset store to get updated, download also available on github)
#GodotEngine #gamedev #indiedev
I'm about to add Texture mask with a Gradient in TerraBrush, to have more control on the texture you paint
#godotengine #gamedev #indiedev
GPU based painting (compute shader) seems pretty promising for TerraBrush!
It's just an experiment but still so far it's good!
#godotengine #gamedev #indiedev
I've been working on chunking the clipmap mesh for TerraBrush and I get good results so far, I'm happy!
Of course, the tradeoff is a little bit more draw calls but I don't think it's that bad.
#godotengine #gamedev #indiedev
Replying to @rfleury
It was a debug build, but apparently not with enough info
I did change something in my build targets and now it works just fine!
Really an awesome software
One last question, I created a project file, but it seems like I'm unable to target an executable that is in my ENV paths?
Idk if I'm doing something wrong with raddbg, I might need a crash course, it's the first time I try it.
So far, it loads SOOOO fast (love it)!
Breakpoints hits, first try!
But my vars are always either to default value (ex. 0 for int), or not available
Am I crazy @rfleury ?




