
The open harness for creative work 🪅 use any agent, connect to any creative tool - for videos, games, music and more. https://xitter.cf/t.co/5lv24SlPUj by the @trymoda team
San Francisco
Joined September 2026
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Agentic video editing tutorial
1. install voyager.so
2. give it some references
3. ask it to edit your video
Works in Da Vinci, Premiere Pro; or its own internal headless editor if you don’t want to look at the timeline.
👨🍳
Voyager retweeted
Vibe coded this rage game with Opus 5.5 inside @startvoyager
It still needs improvements but I think it is a good result for an hour of work. Playable on browser, link 👇
Yes, we're 2001: A Space Odyssey fans.
Check out the new Voyager website - a homage to one of the greatest films of all time!
voyager.so
Kimi K3.1 Pro is surprisingly good at Blender, but not as good as Opus.
Here's an anime version of the international space station:
- Kimi K3.1 Pro: really good detailing, but a flat backdrop and an odd ring artifact
- Opus 5.5: ISS more accurate, bright anime look (matches prompt), even got the earth + shadow!
(@startvoyager harness)
Since many of you have been asking... this is how easy it is.
You can play this game without leaving X.
We built this glossy Y2K lane-hopper in Voyager and published it straight to the web. Now it runs right in your feed 👇
dewhop-3arv8j.voyager.site/_…
You can play this game without leaving X.
We built this glossy Y2K lane-hopper in Voyager and published it straight to the web. Now it runs right in your feed 👇
dewhop-3arv8j.voyager.site/_…
love being early
Welcome to the party @NousResearch 🧊
Voyager shipped with @MeshyAI on day 0
- text, image to 3D
- retexture, remesh, auto-rig, animate
- live 3D viewers and comments
- Send to Blender, Unity, Unreal, Roblox
Next: save 3D objects to your Character/Prop library
the sound effects here are 🎯
A Burger: two years to make, five minutes to eat.
A Film: three years (or more) to make, two hours to watch.
I made something similar with Opus 5.5, 10k lines of code ..
Made with @startvoyager
this is gonna be the best game ever
Testing a new AI → Blender workflow: Claude Opus 5.5 inside @startvoyager built this fish stand from one prompt + 4 rounds of feedback. Whole process in 30 seconds.
Not sure it'll make it into my game, but the workflow is wild. It found and connected to Blender and Unity on its own, zero setup on my side.
Tools: Voyager, Blender, Claude Opus 5.5
Thanks @anvisha for the access 🙏
Something's fishy about this shot.
One AI-generated plate. Real VFX on top.
Seedance plate → cube and fish built and animated in Blender → camera-matched and composited in DaVinci Resolve Fusion.
All driven from Voyager.
voyager.so
FLUX 3 Max is now live in Voyager.
Tied for #1 in image-to-video quality on Artificial Analysis, it generates a 10-second 720p video in about 12 seconds.
75% off for the next three weeks. Try it at voyager.so
Built by @fal and @bfl_ai
Introducing FLUX 3 Max, the latest post-trained video model from fal Research in partnership with @bfl_ai.
FLUX 3 Max is tied for #1 in image-to-video quality on independent third-party benchmarks, generating a 10-second, 720/768p video in ~12 seconds.
For the next three weeks, FLUX 3 Max is 75% off, making it the most affordable frontier video model at its quality level.
Voyager retweeted
What if you could change your script, blocking, assembly edits, sound design, or color grade all simultaneously, in any order, whenever the idea comes to you, with all your creative desktop tools in your production pipeline, without starting over? Sounds crazy, but it’s how I made this film with Voyager. @startvoyager
It’s the first in a series about a guy whose 1 AM yogurt run turns into a night with a drunken stranger, days before they demolish her building. Based on a True Story...
Shoutout to @SamJWasserman for putting me onto Voyager. You’re always a step ahead on latest tools and somehow still make time to share them with everyone. Appreciate you!
(This is not a sponsored post. I'm just very pleased with the results I was getting, and I feel it'll play an integral part with my client work.)
Introducing Voyager: the open harness for S-tier video, graphics and games.
The Codex for creative work.
Most AI tools are built for coding. Voyager is designed to get the best creative results from models like Opus, Astra and DeepSeek.
It comes with free graphics, music and video editing tools - or, it can drive Blender, Resolve, After Effects, Ableton and 100+ others.
Everything in this thread was made with Voyager. A few of our favorites:
Opus 5.5 + Blender just got 6x faster!
Run any rendering on cloud GPUs with Blender already loaded 💨
Argon vs Opus / Astra in Blender
We ran two head-to-heads making a mechanical watch render in Blender, entirely in Python code. No 3D models, no textures, no hand edits.
Top row is GPT-6.1 Sol vs DeepSeek V4.1 Flash on a 15-second film. Bottom row is Gemini 4 Argon vs Opus 5.5 on a quick product shot.
Made in Voyager.
Replying to @EZheng66099
@EZheng66099 made a premium spec ad for a made-up speaker, "Monolith," in a single day, directing everything from one Voyager chat.
Here's the pipeline:
2/ Previs and look: A white clay model and a nine-shot previs were blocked out in @Blender, and GPT Image rendered the style frames that set the final look.
3/ Render: Seedance 2.5 generated all 28 seconds in one take from the Blender cut, Lyria scored it, and a film-print grade finished it.
Full write-up in the quoted article... thanks for sharing @EZheng66099!
To celebrate Fish Audio, here's some fish with audio.
Video made with Voyager harness 🪅
$52M seed round. 15M+ users. But this is what we're most proud of yet.
Introducing Drama 3: the most emotive and controllable TTS model in the world
And yes, it's open-weight.
You can now control how even a single word should sound, change its tone, and shift your voice mid-sentence.
Uncle Roger was impressed too.
Try it here:
s.fish.audio/rqh0l8
Comment “DRAMA” within the next 48 hours for 1 month free.
If you're an enterprise your first month is on us:
s.fish.audio/qz9r0t
🖌️
24 seconds of a flying ink-and-paper manta ray and not a single frame from an AI video model. every brushstroke, hatch line and paper fibre is code: shaders painting a 3D animation like ink on paper. rendered in 4K in 90s on 3 GPUs, for $0.40 (w/a custom, soon-to-be-released media kernel).
made in Voyager











