joeq retweeted
Halo Combat Evolved retro de-make 🔫💫
#pixelart
joeq retweeted
the state of microsoft in 2025, building the same app three times in c#, c++, and typescript
joeq retweeted
Shoreline - Pixelart fanart of a wonderful game called Rainworld, by @VideocultMedia !
#Rainworld #rainworldfanart #rainworldart
joeq retweeted
In case you missed it, we released MonoGame 3.8.2 in mid August. Read more about what's improved here -
monogame.net/blog/2024-08-16…
#MonoGame #BuiltWithMonoGame
Hey everyone, go checkout Parking Garage Rally Circuit on Steam. It's got snappy controls, great replayability, easter eggs, cheat codes and is oozing nostalgia out the yin yang. Congrats on the launch @walaber!!
store.steampowered.com/app/2…
today's my birthday!
but everyday is a celebration as an #indiedev ;)
Is it essential to be able to kill the zombie and hijack the helicopter?
ps, hey I'm back
#indiedev
I just backed Pipsqueak by @freerdan... and you should too!
kickstarter.com/projects/pip…
Well, I guess I need to check these things more, but it turns out that this run was spliced. Sad that even on such a small scale, people are willing to cheat.
The Oyster Wars demo speedrunning competition is finished, the winning time is 4:01!! So cool to see this guy break my game haha
youtube.com/watch?v=xxtviUKu…
The Oyster Wars demo speedrunning competition is finished, the winning time is 4:01!! So cool to see this guy break my game haha
youtube.com/watch?v=xxtviUKu…
Started tears of the kingdom, all my fears of being annoyed by switching through a bunch of menus are kind if real. But I am having fun












