moonether retweeted
Shareholders,
For the last few weeks we have been building Net Forge, and this week it went from a private project to something any developer, or any AI agent, can pick up and use.
Here is what that means and why we think it matters.
More and more games start as a sentence typed to an AI coding agent. "Make me a co-op survivors game." "Add multiplayer to my three.js scene." The agent picks the tools, writes the code and runs it. So the engine an agent reaches for decides what a lot of people end up building with.
Most game engines were made for people clicking around an editor. Agents can't do that. They work best with code they can read, a typed API they can't misuse, and a way to test what they wrote without a human playing it. Multiplayer makes this harder still, because the server and the browser have to agree on every frame.
Net Forge is built for that from the ground up:
- One game simulation runs the same in the browser and on the server, so multiplayer works from the first line
- A three.js renderer on WebGPU, with a WebGL2 fallback
- Each game's rules live in one typed file an agent can read and safely change
- Playtest bots play the game for you, so an agent can check its own work
- 530 CC0 models and sounds across six art styles, so nothing ships as grey boxes
- Ten complete templates to start from: survivors-like co-op, arena shooter, tower defense, dungeon crawler, idle, platformer, card battler, monster collector, kart racer and party game
What shipped publicly:
- 19 open-source packages on npm published straight from a public repo with npm provenance
- npm create netforge@latest, which turns any template into a running game in about a minute
- An MCP server and a CLI setup command, so Claude, Cursor and other coding agents can drive the engine directly
- Full docs at forge.netnet.capital, written so both people and AI models can read them, with guides for the questions developers actually ask
- A GitHub template repo for every game, so you can start one with a single click
- Playable demos of the templates on itch.io
Everything public runs with play money. No wallet, no chain, no sign-up.
Why this matters for NetNet: the next step is the Kit, which connects a game to its own token, an in-game store and player rewards. When it goes live, anyone who builds on Net Forge will be able to launch a game with an economy attached in one flow. Each game token will trade against wsNET, so every game that launches adds a new market built on NetNet.
The open engine comes first. The more developers and agents building on it, the more games there are to launch when the Kit arrives.
If you build something, show us. Issues and pull requests are open.
moonether retweeted
Recognized right where it belongs: @NetNetCap sitting at the top of the Blue Chip tier on Robinhood Chain.
When you look at the verifiable balance sheet, there is zero surprise:
• ~$30M hard treasury backing protocol liquidity
• $3.2M+ deposited into institutional credit markets on @Morpho
• Net Forge engine launching consumer gaming micro-economies settled in wsNET
• ~97% of supply staked and locked off the open market
A Blue Chip infrastructure tier asset still trading at an entry-level market cap. The repricing gap is wide open.
$NET ECOSYSTEM ➡️ linktr.ee/netnetcap strategicgamingreserve.net netnetintel.com
@coinsinkstudio @NetNetIntel
cc @vladtenev @fern @RobinhoodApp @RobinHubHB @RobinhoodCrypto
( 🥅🥅 )
$NET
The Robinhood Ecosystem Tier List
Blue Chip
- @Lighter_xyz
- @arcus_xyz
- @fablesfi
- @longdotxyz
- @ArtificiallyInu
- @virtuals_io
- @bankrbot
- @metricxyz
- @Rialto_xyz
- @NetNetCap
- @ponsdotfamily
- @ClutchMarkets
Strong Builders
- @Hookrfun
- @uponrh
- @deltaliquidity
- @longbowlend
- @standard_rsv
- @Saffron
- @TradePools
- @ProgrammableHQ
- @ClawBankHQ
- @KarmaWallet
- @bonercoinlong
- @RobinWifHat
- @orbiodotso
Active
- @routedotfun
- @S_L_V_R_FUN
- @prismassets
- @EARNONHOOD
- @musebooklol
- @axol_io
- @canopyfinance
- @ProjectVEXai
- @itsovercall
- @stockmonrh
- @shroom_network
- @DenarMarkets
- @macca_rh
- @DogestarOnRH
- @goodcoinrh
- @pulldotfun
- @hensdotfarm
TVL on Robinhood Chain printed a record $1.14B+.
moonether retweeted
🚨BREAKING robinhood:0xca9c78dd337a67f6e0077f65f5e9218719d30edf NEWS: 21 OF THE LAST 21 @NETNETCAP BOND EPOCHS SOLD OUT IN 1 HOUR AND 32 MINUTES🚨
THIS MEANS THAT THERE IS EXTREMELY MASSIVE DEMAND FOR THE NET TOKEN
moonether retweeted
Shareholders,
A game is becoming something you can send to a friend. Someone has an idea, builds it with an agent and publishes a URL. Players change it. Communities make their own versions. Worlds that once required a studio become something a few people can create and keep alive.
We introduced RW-PLAY because we understood the economic opportunity forming around this future. Those creators would need capital, distribution and financial infrastructure. NetNet has spent these months building from that conviction.
Big day for robinhood:0xca9c78dd337a67f6e0077f65f5e9218719d30edf
Al Dunlap (@NetNetCap dev) will be sharing 1st live game demo, talking more about the next steps, new products, partnerships and more
Tune in!
Tomorrow on MCG
$NET | @NetNetCap
📅Thursday, 8th October
🕛12:30PM EST
📍Tune in here
Stream powered by @fomo and @MetaDAOProject
moonether retweeted
So what is NetCorp?
Shareholders,
NetCorp is the flagship product of NetNet Capital Management, an MMORPG where every action is a trade that you win with real trading and with game skill.
You join by loading your character with a seed, which is held in real stocks and becomes your starting equity. Your equity doubles as your character's strength and health, so the position you carry into the world is the same thing that keeps you alive in it.
From there you walk the world and take quests, and every quest asks you to risk some of that equity and pays you back more if you complete it. Some quests are fights against the things that roam the campus, and some are puzzles you have to work out yourself. Others are trades, where a quest giver asks you to go long or short an asset and you win the quest if your trade wins.
Combat follows the same rule, since bigger bosses pay more money at higher returns and more powerful weapons are what let you beat them. A fight that would cost an underpowered character most of their stake becomes a routine win once the right weapon is in hand, which means better gear lets you risk less to earn more.
When you fail a quest, the usual answer is that you need better gear, and every gear shop in the world runs on $NET. Shops across the map sell weapons, armor, upgrades and everything else that helps you on the way, and all of them execute $NET market buys under the hood.
The $NET you buy is added to your character and earns rebases the whole time it is there. You can spend those rebases in the shops, or take an advance on them through the ADVANCE desk we already run and put that money to work in the game. You can also put your future rebases at risk on a quest when you want a bigger position than your equity alone allows.
Every character ends up with two balances that work together, the equity in stocks that decides how strong you are and what you can risk, and the $NET you spend to get better at keeping it.
Dungeons are the biggest payouts in the game, and they need a group to clear. Only brass can call a group together, and the brass leader earns a share of everything the group makes during the raid. In return the leader has to risk a bigger part of their own pot than anyone else in the party to run it.
Brass characters also start stronger than every other character in the game. They level up faster, reach better gear sooner and earn more equities along the way, on top of what they make from leading raids.
All of this runs on $NET, the currency of the whole game and the only way to buy a weapon, an upgrade or anything else in any shop. Every player needs it to progress, and it sits on their character earning rebases. The more people that play, the more $NET gets bought and held.
We have shipped 13 games in under 3 months, and every one of them was practice for this. The plates, the factions, the characters, and the gear are already live on chain, and NetCorp is where all of it comes together.
More Soon.
moonether retweeted
INSANE 2900 SOL volume on @MagicEden !!!
Highest NFT volume on the site
You are not bullish enough
$OTC
NFA
moonether retweeted
NodeStrategy 10/6/25
NodeStrategy has acquired 100 NodeMonkes for 7.38 BTC at an average price of 0.0738 BTC each.
As of 10/6/2025, the treasury holds 28.939 BTC + 101 NodeMonkes, all committed to accelerating the flywheel and expanding the ecosystem.
Send Nodes
$NODESTR
moonether retweeted
ANNOUNCEMENT:
We’ve decided to allocate 10,000 $JKC straight from the #DevFund to fuel @junkiewally rewards every Monday.
Our #DevFund works exactly as intended: powering growth across the Junkcoin ecosystem. ⛵️
We’ve been granted 10,000 $JKC from @junkcoin_JKC dev fund to power @junkiewally reward distribution 🎉
OGs know we’ve already completed 2 batches of rewards.
From now on, every Monday 00:00 UTC marks a fresh round — everyone gets the same chance to earn their share of the JKC drop ⚡️
Let’s keep building JunkCoin in our own ways!
#JunkCoin $JKC #JunkieWally #Scrypt #PoW
moonether retweeted
This Wednesday 15:00 UTC, join the Scrypt & PoW talk with @litecoin!
Junkcoin will be there, and we know many other members of the Scrypt coin family will be too👌
If you can’t make it, drop your questions under this post — we’ll try to ask them live.⛵️
Join us this Wednesday at 8 am PT as we explore Scrypt mining and Proof-of-Work with hopefully multiple communities. Bring a friend!
xitter.gq/i/spaces/1MnGnPBLrNMxO
moonether retweeted
MAJOR UPGRADE INBOUND⛵️
We’re building the ultimate $JKC core by merging: Litecoin + Junkcoin (DevFund) + Bellscoin.
STATUS: the new LTC-based core is already syncing real JKC blocks (~173k) in testing.
NEXT STEPS:
AuxPoW (merge-mining on LTC codebase — first of its kind) → protocol DevFund with minimal pool changes → MWEB privacy + SegWit.
WHY THIS IS BULLISH?
More hashpower & security, modern wallets + lower fees, private transfers, and sustainable funding for the ecosystem.
Stronger chain, stronger bags.
Huge props to @senasgr (with support from @themoonether).
⛵️#JUNKDEVLABS UPDATE: Junkcoin Core v3.2.0.0 incoming!
Built by @senasgr, supervised by @themoonether, this update packs serious heat:
• SLIP-0044 standard → multi-chain wallet support
• Segwit activated (jc1q address prefix) → cheaper tx fees, powerful Junkinals
• OP_CSV → unlocks coin-locking for staking & governance
Next stop: Litecoin codebase migration.
The meme just got tech-heavy.
moonether retweeted
🌍 New 'spend' button unlocked on JunkieWally.
Wether you're unbanked, traveling, stuck in a no-crypto country or just degen, you can now order a @KASTcard (physical or virtual) ACCEPTED IN 100+ COUNTRIES, straight from JunkieWally bot!
What does it have to do with Junkcoin?🧐
Hold $JKC to fuel the chain, tip the fam', stack points… and when you need to spend it IRL, bridge a bit into $USDT to pay with your KASTcard and earn cashback as well.
New utility unlocked for $JKC! ✅
EARLY BIRDS: create an account and grab a discount code inside Telegram: JunkieWallyBot → /wallet → Wallet Management → Spend JKC with KASTcard
Go farm it before it’s gone!
moonether retweeted
🚀 New major JunkieWally feature from @themoonether!
• Link your Twitter profile inside your wallet
• Post your hottest $JKC tweet or meme
• Submit your post
• TG admins approve it → instant JKC #airdrop!🤑
🔸How to try it (assuming you've already created your JW wallet with /Setup command):
Telegram → @junkiewallyBOT → /Wallet → 'Community Playground' → 'Set Twitter/X'
🔸Then: Post a tweet + Click 'Submit Post'
Build the hype, earn the bags!⛵️
Another power-tool just hit Junkcoin Telegram!
Shout-out to @themoonether for dropping JunkieWally V2 — an all-in-one Telegram wallet & bot for $JKC!
MAJOR FEATURE: 1-click tips to the most active users or anyone helping in chat!😍😍😍
But that's not all…
• Live leaderboard (TG + X) → future rewards & airdrops!
• Built-in wallet management, trading, explorer links.
• Mini-games with ranking/rewards, Dev Portal & more coming soon!
Why it's bullish: this thing will light up our socials, pull fresh degens in, and keep the Junkcoin hive buzzing 24/7⚡️⛵️
More details on JunkieWally to come on a thread soon.
moonether retweeted
Here is the state of @dogeOS ecosystem:
@FIDE_AI : AI-backed prediction games.
@MyDoge: #1 Dogecoin Wallet and DogeOS App Store
@DerpsParty: Perpetual DEX on Doge
@ankr: Infrastructure provider for devs
@itplaysout: Gaming on Doge
@moarhq: Lending protocol on Doge
@SofaLabs_org : Doge DEX + DeFi
Give them all a follow, activate notifs
Let’s make Doge BIG together 💛
moonether retweeted
my weekend project to learn about bluetooth mesh networks, relays and store and forward models, message encryption models, and a few other things.
bitchat: bluetooth mesh chat...IRC vibes.
TestFlight: testflight.apple.com/join/Qw…
GitHub: github.com/jackjackbits/bitc…
moonether retweeted
the longer it takes, the more explosive it will be
you will make more money in 2 weeks than in your entire life
accumulate the right narratives is the best we can do now
Doge (@DogeOS )
AI agents (@virtuals_io , @Vader_AI_ )
AI Gaming (@indiedotfun )
and some OG degen coins like $LKY, $JKC, $XBT
moonether retweeted
MyDoge app will have integrated game without leaving the App or downloading anything.
@itplaysout make it possible.
15 games coming to check what works the best
Then a lot more.
👉The goal is to target the chinese community on WeChat to bring them on Doge.
@MyDoge on every phones soon.
moonether retweeted
🚨It’s official: Dedoo Wallet — built by Junkcoin Lead Dev @senasgr — is now LIVE on Google CHROME!
💡What makes it special?
• Multi-chain support: $JKC & $XBT (soon: $CRC, $LBW, $DEV & more)
• One-click installation
• Full key sovereignty, sleek UI
• Custom blockchain integration
• Segwit, Taproot & inscription-ready
Degens now have a real wallet. Link in the quote tweet via @dedooxyz!⛵️
📢Exciting News! Dedoo Wallet is now available on Chrome! Add it to your browser and manage your og coins like $jkc $xbt $crc $lbw with ease. Get it here: chromewebstore.google.com/de…



































