Meet LA-Pose. Our latest model taking Wayve another step towards generalization at scale.
LA-Pose employs large-scale self-supervised learning, building strong motion representations for 3D perception from 10.2 million unlabeled driving video snippets, unlike today's strongest approaches that often depend on expensive, carefully curated 3D supervision.
With only a lightweight pose head and limited labelled data, LA-Pose achieves:
📷 State-of-the-art camera pose estimation
🌎 Strong zero-shot generalization across diverse driving scenarios
🏷️ Orders of magnitude less labelled data than fully supervised 3D approaches
Our full blog post: wayve.ai/thinking/la-pose/
Explore the full paper here: la-pose.github.io/
Thomas Kollar retweeted
Nissan and #Wayve have signed a partnership agreement that will bring our next-gen #ProPILOT driver assistance tech powered by Wayve #AI to a broad range of #Nissan vehicles.
Nissan aims to first launch the next-gen tech in Japan in fiscal year 2027.
global.nissannews.com/en/rel…
Thomas Kollar retweeted
GAIA 3 introduces four powerful new capabilities that unlock richer and more scalable evaluation of autonomous driving systems. 🌍
🧵 Follow the thread below to see examples of;
1. Long perturb generations 🚗
2. Safety augmentations ⚠️
3. Semantic augmentations 🌤️🌅🌙
4. Embodiment transfer 🚘📷
GAIA 3 re-generates the same scenario as if observed from different vehicles with different camera positions. One scene, three embodiments, consistent dynamics. Ideal for testing models across different hardware setups.
These advances show how GAIA-3 brings new realism, diversity, and scale to the evaluation of end-to-end driving systems. 🚀
Dive into the full blog: wayve.ai/thinking/gaia-3/
Every clip you see below is generated by GAIA-3.👇
#GAIA3 #EmbodiedAI #AISafety #GenerativeAI #AutonomousVehicles
Thomas Kollar retweeted
It's awesome to be back in the Bay Area this week at @wayve_ai's other North American office.
I can't wait to test the massive progress the team's been making on rides around the Bay Area and city while I'm here, and to meet with our science leaders @vijaycivs @tkollar @gianlucacorrado and others to galvanise the groups at the start of an incredibly exciting #YearOfEmbodiedAI ahead!
#Science #Team #EmbodiedAI
Thomas Kollar retweeted
Recurrent models like RWKV and Mamba have gained attention recently, but these can be costly to train and iterate on.
What if we could simply...
turn Mistral/Llama/Gemma into an RNN? 🎩🪄
Presenting our work, Linearizing Large Language Models!
arxiv.org/abs/2405.06640
Thomas Kollar retweeted
After two years, it is my pleasure to introduce “DROID: A Large-Scale In-the-Wild Robot Manipulation Dataset”
DROID is the most diverse robotic interaction dataset ever released, including 385 hours of data collected across 564 diverse scenes in real-world households and offices
Thomas Kollar retweeted
Language models scale reliably with over-training and on downstream tasks
Scaling laws are useful guides for developing language models, but there are still gaps between current scaling studies and how language models are ultimately trained and evaluated. For instance,
Thomas Kollar retweeted
Language models scale reliably with over-training and on downstream tasks
Explores gaps in LM scaling laws, providing insights into over-training and linking model perplexity to downstream performance
repo: github.com/mlfoundations/sca…
abs: arxiv.org/abs/2403.08540
Thomas Kollar retweeted
What design choices matter when developing a visually-conditioned language model (VLM)?
Check out our paper – Prismatic VLMs – and open-source training code, evaluation suite, and 42 pretrained VLMs at the 7B-13B scale!
📜 arxiv.org/abs/2402.07865
⚙️ + 🤗 github.com/TRI-ML/prismatic-…
![Our investigation of different axes for developing visually-conditioned language models (VLMs) spans four different axes. [Top Left] 1. Optimization procedure - should we freeze model components, or do we need multi-stage training? [Bottom Left] 2. Image processing and visual representations - how should we choose pretrained representations? [Top Right] 3. Language Models - how do base or instruct-tuned LMs affect performance? Does co-training on language-only data help? [Bottom Right] 4. Scaling Properties - are we undertraining our models? What type of added data helps?](https://pbs.twimg.com/media/GGPShHebsAAEpQX.jpg?name=small&format=webp)
ALT Our investigation of different axes for developing visually-conditioned language models (VLMs) spans four different axes. [Top Left] 1. Optimization procedure - should we freeze model components, or do we need multi-stage training? [Bottom Left] 2. Image processing and visual representations - how should we choose pretrained representations? [Top Right] 3. Language Models - how do base or instruct-tuned LMs affect performance? Does co-training on language-only data help? [Bottom Right] 4. Scaling Properties - are we undertraining our models? What type of added data helps?
Thomas Kollar retweeted
Prismatic VLMs
Investigating the Design Space of Visually-Conditioned Language Models
paper page: huggingface.co/papers/2402.0…
Visually-conditioned language models (VLMs) have seen growing adoption in applications such as visual dialogue, scene understanding, and robotic task planning; adoption that has fueled a wealth of new models such as LLaVa, InstructBLIP, and PaLI-3. Despite the volume of new releases, key design decisions around image preprocessing, architecture, and optimization are under-explored, making it challenging to understand what factors account for model performance - a challenge further complicated by the lack of objective, consistent evaluations. To address these gaps, we first compile a suite of standardized evaluations spanning visual question answering, object localization from language, and targeted challenge sets that probe properties such as hallucination; evaluations that provide calibrated, fine-grained insight into a VLM's capabilities. Second, we rigorously investigate VLMs along key design axes, including pretrained visual representations and quantifying the tradeoffs of using base vs. instruct-tuned language models, amongst others. We couple our analysis with three resource contributions: (1) a unified framework for evaluating VLMs, (2) optimized, flexible code for VLM training, and (3) checkpoints for all models, including a family of VLMs at the 7-13B scale that strictly outperform InstructBLIP and LLaVa v1.5, the state-of-the-art in open-source VLMs.
Thomas Kollar retweeted
🌟We have released NeO-360 code -github.com/zubair-irshad/NeO…. NeO-360 achieves generalizable outdoor 360-degree novel view synthesis. We hope the code and NERDS360 dataset advances digital twins of unbounded spaces!
@ToyotaResearch @ICatGT @GTrobotics @mlatgt @neural_fields
📢SUPER excited to present NeO 360, our #ICCV23 work on sparse view 360-degree view synthesis of outdoor scenes!
Presenting a large-scale dataset and a strong baseline for this challenging task 🧵👇
Webpage: zubair-irshad.github.io/proj…
@GTrobotics @ICatGT @mlatgt @ToyotaResearch
Thomas Kollar retweeted
Something for all teenagers...TY @AvivAdler15616 @ayahgalal @AUTOLab_Cal @UCBerkeley and @AlexWilkins22 and @newscientist!
The article: bit.ly/NS-Teenagers-Problem-…
The paper: bit.ly/Teenagers-Problem-ICR…
AI cleaning robot can tidy up clothes in a messy bedroom newscientist.com/article/240…
Thomas Kollar retweeted
ML Internship Opportunity at @ToyotaResearch (TRI)
The language team at TRI is looking for interns for this summer. We are focused primarily on open-ended research in model scaling, code generation, datasets, efficient NLP, tokenization, RL/NLP, and alignment.
Thomas Kollar retweeted
The ML team @ @ToyotaResearch is hiring NLP research interns for summer 2024! We're looking for PhD students in NLP/ML working on language models, code generation, multi-modality, instruct tuning, and related areas. #internship
Thomas Kollar retweeted
Performed millions of times a day at stores around the world, “bagging” -- opening up a crumpled bag and inserting objects -- is very challenging for robots.
At #IROS2023 next week: Bagging by Learning to Singulate Layers Using Interactive Perception. @berkeley_ai 🧵👇(1/11)
Thomas Kollar retweeted
In collaboration with @BaiyuShi147 @ayah_ahmadd Roy Lin @Ken_Goldberg @UCBerkeley + @daniel_t_seita @davheld @CMU_Robotics + Richard Cheng @tkollar @ToyotaResearch
We thank @RyanBurgert for providing the cute rubber ducks!
Check out our paper! (11/11)
arxiv.org/abs/2303.16898
Thomas Kollar retweeted
📢SUPER excited to present NeO 360, our #ICCV23 work on sparse view 360-degree view synthesis of outdoor scenes!
Presenting a large-scale dataset and a strong baseline for this challenging task 🧵👇
Webpage: zubair-irshad.github.io/proj…
@GTrobotics @ICatGT @mlatgt @ToyotaResearch
Thomas Kollar retweeted
Incredibly honored that Voltron is one of the nominees for Best Paper at #RSS2023!
Just landed in Daegu, South Korea and can’t wait to present on Tuesday (catch our talk in Session 4 at 3 PM KST). Excited to meet everyone, and stoked for a week of awesome talks and demos!
How can we use language supervision to learn better visual representations for robotics?
Introducing Voltron: Language-Driven Representation Learning for Robotics!
Paper: arxiv.org/abs/2302.12766
Models: github.com/siddk/voltron-rob…
Evaluation: github.com/siddk/voltron-eva…
🧵👇(1 / 12)
Thomas Kollar retweeted
At #CVPR2023, we present CARTO - a model that reconstructs articulated objects from a single stereo image.
This includes the object's 3D shape, 6D pose, size, joint type, and joint state. All this in a category agnostic fashion.
carto.cs.uni-freiburg.de/
























