Yearner Prime (Ama)π· π retweeted
Mozart surprises nobody by dropping the 294839th study
#deltarune #noelle
Yearner Prime (Ama)π· π retweeted
BioWareβs final game Dagon Age: The Veilguard was released 2 years ago today.
Yearner Prime (Ama)π· π retweeted
happy 2 years to dragon age: the veilguard β€οΈ π
( π¨ : tramweye : fattylime : megasaurussss )
Yearner Prime (Ama)π· π retweeted
"Hello, fellow road crew worker. Welcome to the road crew."Β
"The road is out, and we are working on it."Β
"Being on a road crew is arduous but rewarding."
Yearner Prime (Ama)π· π retweeted
So my one big ask: for all of you who work in the game industry, please make whatever connections you can to help ex-BioWare employees land on their feet! #SaveTeamBioWare
Yearner Prime (Ama)π· π retweeted
The #SaveMassEffect movement is amazing, however don't forget that the devs have been and will always be at the heart of Mass Effect Universe, and we should support them just as much, if not more, as we do for ME5!
uvw-cwa.org/hardship-fund-20β¦
Yearner Prime (Ama)π· π retweeted
If you guys care about the devs I really think it is worthwhile that you check in with their other projects and things that directly support them right now. The movement is awesome but itβs disheartening that it doesnβt look any focus is on what you can do to support those
Yearner Prime (Ama)π· π retweeted
Casey Hudson, who worked on the Mass Effect trilogy and was apart of BioWare, is currently developing a Star Wars RPG called Fate of the Old Republic at Arcanaut Studios (that I believe has other BioWare alumni also) that you guys should check out:
starwars.com/games-apps/starβ¦
Yearner Prime (Ama)π· π retweeted
Again, please check out Fate of the Old Republic directed by ex BioWare alumni/Mass Effect dev, it looks sick.
starwars.com/news/star-wars-β¦
Yearner Prime (Ama)π· π retweeted
The best way you can support the people hurt by EA is by supporting their future endeavours, Iβm very busy w irl stuff at the moment but Iβll be trying to post about those things to give you guys places to look.
Yearner Prime (Ama)π· π retweeted
EA employees are describing the recent layoffs (BioWare, Respawn, Motive Studio, Ripple Effect...) as "wildly disruptive," while complaining of "terrible morale" and "generative AI push."
In a new report based on anonymous interviews with current and former EA employees, Vertical Slice claims EA workers decry mismanagement and corporate greed after the company was taken private by a Saudi-led investor consortium in a $55 billion deal.
"A cold dead place that's slowly decaying as leadership pilfers every last cent."
verticalslice.news/ea-workerβ¦
βͺοΈ EA does not clearly disclose who has been cut - even at the studio level or to some managers. This is creating confusion for days or weeks, leaving in-progress work in limbo, and forcing staff to rely on informal "whisper networks" to find out who is gone. The emotional impact is prolonged because people learn about colleagues being laid off gradually over time.
βͺοΈ Affected workers were invited to "zoom calls" with chat disabled and other participants hidden. They had no chance to ask questions or say goodbye to coworkers. Sources called it "very impersonal": "You're getting laid off because you're just numbers on a list."
βͺοΈ Some laid-off employees were given a grace period to apply for open internal positions, but many of those roles require working in-office three days a week. This is not viable for remote workers or those unwilling to relocate. One source called it "a joke" and said: "I didn't even bother looking because I don't want to work at this place anymore."
βͺοΈ Morale has "nosedived." Management's slogan of "do less, better" has meant doing the same amount of work with fewer people. Upper management is enthusiastically pushing generative AI, which is not yet mandated but is being made very difficult to work without. Employees see this as an attempt to keep making games with as few people as possible.
βͺοΈ Sources describe the "C-suite" as out of touch with both game production realities and what players actually want. There is a feeling that "EA executives cannot fail, only be failed." The overriding priority is seen as funneling cash to the new private owners.
Yearner Prime (Ama)π· π retweeted
// I do not "Draw a rough sketch", I do not "Study anatomy", I RAWDOG it. And if it looks like shit, I KILL myself
Yearner Prime (Ama)π· π retweeted
this life will always be demanding, it'll take and keep taking until there it feels as though there is nothing left, but there is something inside your soul that refuses to let itself be defined by your struggles.. you are so much more than what has hurt you, keep going rockstar
Yearner Prime (Ama)π· π retweeted
"The day I no longer called to the divine for I had known him .."
Faeliin apon witnessing Martin's ascension to the avatar of Akatosh
Yearner Prime (Ama)π· π retweeted
Red Dead Redemption 2 was released 8 years ago today.
Red Dead Redemption: Undead Nightmare was released 16 years ago today!

































