
Member of Technical Staff @googledeepmind
San Francisco, CA
Joined February 2013
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vidy retweeted
i love hosting because what do you mean i get to bake pastries and put together an entire spread for my guests 🥹
vidy retweeted
I gave @Aprilzz423’s colorfigures skill to Gemini 4 Argon & asked it to build 6 different machines/subjects from scratch. blown away with the results. such a cool skill.
every one of these was fully one-shotted. the awesome part: each demo is a single HTML file doing real 3D-to-SVG projection, flat banded shading, and multi-step animated sequences you can click through live !!
seriously, don’t sleep on Gemini 4 Argon...go try it out.
vidy retweeted
attention google ai pro subscribers: you can now build with gemini 4 argon in ai studio build / playground 🛠️
get started here: ai.studio/build
vidy retweeted
I used Gemini 4 Argon to make Subway Surfers for the new flying Tesla Roadster 🚀
Fly over moving traffic, hit the thrusters to barrel roll in the sky, and collect air power-ups to set a high score.
Play + code below!
vidy retweeted
A conversation with Sergey Brin, @joshwoodward, @tulseedoshi, and @melvinjohnsonp about Gemini 4 Argon, how we got here, and the path ahead!
Argon has this amazing natural understanding of the world. It can do so many things from first principles.
Here's a pelican riding a bike, using fourier epicycles.
Video made by Argon.
Time-synced Lyria 3.5 music prompted by Argon.
vidy retweeted
Gemini 4 Argon really cooked with this one.
A fully articulated 3D clockwork bee with flight mode and exploded view, generated in pure Three.js with zero external assets.
vidy retweeted
Gemini 4 Argon is here!
And for the past week, I've been obsessed with it.
I created dozens of visualizations with real-time data and audio synthesizers; I even tried to replicate Ableton.
I analyzed complex data in minutes and built apps I thought were impossible.
Argon is creative and very fast.
For example, I made this beautiful visualization of current wildfires and tectonic shockwaves in less than 5 minutes.
Made in Antigravity, running locally:
vidy retweeted
Gemini 4 Argon, everyone!!! 🤯
It literally created a ridiculously realistic 3D fluffy pumpkin plushie without using Blender at all.
In fact, it generated it as a procedural GLB model with 28 volumetric fur shells, 60,000 GPU-instanced 3D fur strands, and even real-time air-jet physics, all built with Three.js and GLSL.
You can literally blow the fur around in real time. 💨
Totally nuts.
vidy retweeted
My favorite Gemini 4 Argon experiment was converting Alan Wake 2 from x86 and Windows to native Arm64 on macOS
Argon write rust bindings for every x86 byte and op to Arm as well as Windows to macOS + convert to Metal Shaders and did it in a way that can be AoT compiled without Rosetta
It works, gets over 140fps on M3 Ultra. What I'm doing now is having Argon build out generalized bindings for more games, to see if this could be applied to get fully native games on macOS without developers needing to support it!
vidy retweeted
If you’re in line to apologize to Google post-Gemini 4, stay in line. They will get to all of us
vidy retweeted
I’ve been having so much fun building with Argon these past few weeks. It’s genuinely changed the way I work every day.
But on the fun side - I recreated my childhood favorite, Cooking Mama, with all jelly foods for no reason
Gemini 4 Argon - A futuristic 3D battle helicopter made purely in three.js !
Everything you see was procedurally generated from scratch.. this is a result of multi round self iteration loop of Argon + Nano Banana.. I'll share the workflow soon!
There's more to come so stay tuned! Don't miss the ending...






















