3dsolarsystem.online/live-wa…
You can get your own here!
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Replying to @Spectromachina @threejs
Thank you!
So from far away Earth is just a ball with one photo wrapped around it, as you come in, sharper satellite photos stream in only for the bit you're looking at so basically foveated renderering, NASA's Landsat first and then Sentinel-2, down to about 8 meters a pixel, and then the relief comes from real data too so the surface mesh is recalculated to match which is why its sort of wonky right now.
It's not opensource i'm afraid as i've monetised it, though with AI advanced as it is with enough time on fable and these results can be copied.
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xitter.gq/voidmode/status/212098…
I built it into my browser game solo, @BethesdaStudios have no excuse
Pretty insane that this was built in @threejs and runs in the browser
Got work to do to stabilise the relief but still feels really nice to use and just fly around and explore one side of the planet to the next
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Replying to @kano955
If you think that's cool you should checkout 3dsolarsystem.online/viewer/…
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André retweeted
Someone one-shotted the Tokyo Drift parking garage scene with Fable 5.2.
Real drift physics, all in Three.js.
Car: Legendary Mazda RX-7
Cost: 4 sets of tires
Drift here: tokyodrift.mindblown.ai
Replying to @Curiosityproo
Pretty awesome! you can see the view from the ISS live in the browser here 3dsolarsystem.online/viewer/…
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André retweeted
When you hear how much the company made this year but your paycheck is still the same
Replying to @NASA
That's pretty sweet, you can explore it here too :) 3dsolarsystem.online/viewer/…
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Latest update to 3dsolarsystem.online brings in flying low updates so you can seamlessly transition from space to earth
Pretty insane that this was built in @threejs and runs in the browser
Got work to do to stabilise the relief but still feels really nice to use and just fly around and explore one side of the planet to the next
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Insane journey through earth
Fable 5.2 added a whole new layer to 3dsolarsystem.online
Try it yourself
Next feature for 3dsolarsystem.online I've built in is being able to go to ground level on earth and then back out, with relief, also have buildings but going to take a while to get ground level looking really detailed and making it performant.
Need to work on improving the clouds when up close.
You can even leave the solar system, though my procedural planets need work.
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