Yuri K (@yuriworkshop) header
Yuri K (@yuriworkshop) profile picture
Ukraine
Joined May 2010
Photo by Yuri K (@yuriworkshop)Photo by Yuri K (@yuriworkshop)Photo by Yuri K (@yuriworkshop)Photo by Yuri K (@yuriworkshop)Photo by Yuri K (@yuriworkshop)Photo by Yuri K (@yuriworkshop)Photo by Yuri K (@yuriworkshop)Photo by Yuri K (@yuriworkshop)Photo by Yuri K (@yuriworkshop)
I'm happy to say that I was involoved in creation of this big guy for the @Dota2 Dark Carnival event.
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Navigate Legion Commander and Hoodwink through a massive, fully-voiced Dota story featuring a spider-legged convoy of deadly robots, heart-stopping secrets and unique rewards. Featuring five brand-new Automaton Personas, 20 new hero sets and much more.
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Did Blender help you this year? Help back! If every active user contributed $5 this month, Blender would be funded for the entire year 2026. Professional 3D software. No subscriptions. No limits. Just your support. Do your part. Donate today. blender.org/news/give-back-t… #b3d
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Releasing a new set for the Cree… I mean, Antimage! Check him out on steam steamcommunity.com/workshop/… #Dota2 #zbrush #gameart #gamedev #characterdesign
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✨Its my BIRTHDAY yaaaay ✨ and I'll be very happy if you share this post 💖 #DragonAge #DragonAgeTheVeilguard
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sketch
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Some props I made for Buglins, a key enemy type in our game. These were a lot of fun to make. Most of their stuff had an insectoid shape language. More screens and sculpts on Artstation #ProjectDragon - artstation.com/artwork/rlEq6… - #gameart #3dart #3dmodeling #VoxelArt #GameDev
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The Buglin Caster always looked like he had a great time flinging projectiles at the player. ☺️ Original 3D pass done by @yuriworkshop, LP & texture workflow updates and variants done by Florentine Postema. #ProjectDragon #Everhaven #3dart #3dmodeling #gameart
A hivesworth of Buglin designs! With the basic red ant melee Buglin design locked, I started iterating on different types of enemy engagement- ranged pheromone casters with living projectiles, lancing orchid mantis pondskimmers, burrowing boulder backed crabthings-
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This sturdy guy! One of the very early #ProjectDragon enemies we did 3D work on, and yet he managed to stick around to--yes, pun intended--bug players until the very end. #3dart #3dmodeling #gameart #everhaven 1/2
This coming week we'll dive into ENEMY DESIGN! We wanted baddies that preserve the cosy vibe of our pastoral starting zone full of cooking, crafting & building. What better low stakes antagonist than ants to ruin your picnics & termites to gnaw at your woodwork? Meet the BUGLINS!
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Officially looking for work. Unreal 5 VFX, particularly good with simulations: splashes, fires, smokes, and explosions. Current work under NDA, happy to do art tests.
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Captain SquYaRrrl!🏴‍☠️🦈 My Concept art & Highpoly for the Hoodwink set I've tried to use the subdivision method and I love it! Hope you like it! Steam link in the comment #dota2
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High poly and concept for the last Underlord set #dota2
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We hope this set doesn't suck too much Made with @yuriworkshop @BaRRacuDACG
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Mars set for Fall 2023 CTA submitted. Because I designed everything by myself, it took me 2.5 years to finish lol. First set that I made solo steamcommunity.com/sharedfil…
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On my streams I often do Dota sets. Almost finished Spirit Breaker here
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Super happy to See #crashteamrumble released! Thanks a lot to everybody involved! Its been a lot of fun to work on! :) #gamedev #characterart #3dart
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This Witch Doctor set I worked on has officially shipped in Dota 2!!! Had a lot of fun rigging and making animations for this little dancing guy.
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