Alexander Tanasie (@Alex_06) header
Alexander Tanasie (@Alex_06) profile picture

(He/Him, They/Them) Meme Culture Enthusiast, Game Designer & RTS Hype Man. I tweet about memes, science, fiction, games & game design, especially RTS games.

Montreal, Canada
Joined February 2009
Photo by Alexander Tanasie (@Alex_06)Photo by Alexander Tanasie (@Alex_06)Photo by Alexander Tanasie (@Alex_06)Photo by Alexander Tanasie (@Alex_06)Photo by Alexander Tanasie (@Alex_06)Photo by Alexander Tanasie (@Alex_06)Photo by Alexander Tanasie (@Alex_06)Photo by Alexander Tanasie (@Alex_06)Photo by Alexander Tanasie (@Alex_06)Photo by Alexander Tanasie (@Alex_06)
We must promote love, tolerance, understanding and inclusion. We are all equal. Authoritarianism & fascism are the enemies of all. Doxxing, social control, public shaming, cancel culture, shootings, harassment, censorship, violence - those are things that should not be celebrated
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Alexander Tanasie retweeted
Working on some improvements to animations to humanize the assets as they looked too simple and never blinked! #gamedev #indiedev #rts
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More Halo CE concept art by Marcus Lehto
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Comparison Charts: Ground Vehicles and Starfighters Source: Star Wars Chronicles: The Prequels
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First bit of personal Art in awhile! Around 3 hours spent so far. Still needs some work as some areas are still rough. It needs a name still! Any Suggestions?
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Long before it became a refuge for those venturing into the wilderness, this outpost stood as something far greater. Its crumbling walls still hold the marks of a forgotten age, repurposed by those who now seek shelter within them. #gamedevs #indiegames #indiedev
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After a month of voting, PC Gamer readers have picked the best RTS unit of all time pcgamer.com/games/rts/after-…
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Thank you to @IGN for sharing our latest Trailer! We genuinely appreciate it and are excited for launch on Nov 10th youtu.be/5T_QKGCyrWw?is=KDZi…
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Alexander Tanasie retweeted
Battlefield logistics. Newest investments. new 🇳🇱 (tracked armoured vehicle) vs new 🇧🇪 (wheeld truck) ------ Of course we are ready for 'high intensity' combat.
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Alexander Tanasie retweeted
Don't let the rain stop you (from staring at others doing all the work)
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Sins of a Solar Empire II v2.1 is live. The new ARES AI is now on for every AI opponent. It plays by the fog of war and commits to a war instead of drifting. Harbinger owners: the Eidolon can now turn a star dark. store.steampowered.com/news/…
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Alexander Tanasie retweeted
Halo Wars concept art! This game still has my favorite art direction 🙏
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I can't use Blender or do good animations with it, but Blender MCP is magnificent! I gave it a task to improve animations of a worker and it made it look alive and blink! All of this while I am reading up on Play Store and App store guidelines... #gamedev #indiedev #ai #rts
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Too much work, not enough time. Freya, new Breacher doctrine + new armor melting mechanism. See you tomorrow, ok, bye! #gamedev #indiegame
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The North is calling. Age of Empires IV: Raiders of the North has arrived: xbx.lv/4BxDWTf
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Major thanks to @perafilozof_YT ! Recently we collected some questions and worked together with Pera to host a Dev interview, and the video is now live on his channel and can be found here: youtu.be/8juGa_lPGYE?si=M_3-…
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Alexander Tanasie retweeted
Dev check-in: M1 Abrams + Apache gunship combo in Live War absolutely demolishes enemy outposts. Tanks bulldoze frontline defenses, gunships rain fire from above — classic combined arms hits different!🥳📷 #gamedev #indiegame #ゲーム制作 #ゲーム開発 #warcraft #indiedev
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Getting down to the nitty gritty and making decisions in 2D that would suck to try and figure out in 3D first. The commander has a cupola that rotates, with or without the 20mm cannon. It's fired remotely but there's also an aux sight and fold down bike handle-style trigger
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More UI work for my dice RTS! Added unit counters for 5 base dice types showing total and idle units. I know, it's scope creep, but I really like the idea and quick access to information. #RTS #IndieGameDev
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Alexander Tanasie retweeted
BioWare co-founder Greg Zeschuk has spoken out about the closure of BioWare last week, which saw 50 jobs lost as part of 400 cuts across the company, along with the cancellation of Mass Effect 5, which we've now come to learn was called Mass Effect: Universe. bit.ly/4zaqmni
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