ChocolateResolve (@ChocoResolve) header
ChocolateResolve (@ChocoResolve) profile picture

35 Y/O. VRChat Content Creator. Artist, dabbling in everything, including writing, music, videography, board game design, digital art, and 3D modeling.

United States
Joined August 2024
Photo by ChocolateResolve (@ChocoResolve)Photo by ChocolateResolve (@ChocoResolve)Photo by ChocolateResolve (@ChocoResolve)Photo by ChocolateResolve (@ChocoResolve)Photo by ChocolateResolve (@ChocoResolve)Photo by ChocolateResolve (@ChocoResolve)Photo by ChocolateResolve (@ChocoResolve)Photo by ChocolateResolve (@ChocoResolve)Photo by ChocolateResolve (@ChocoResolve)Photo by ChocolateResolve (@ChocoResolve)
Dragon gal 🐉
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ChocolateResolve retweeted
This Orwell quote, and the other often paraphrased as "all art is political," is one of the most abused sentences in the English language. Orwell means it in the relatively narrow sense that all works of art will contain the political presuppositions of the artist. Art does not have to be actively or consciously political, but its assumptions - say, about what is right and what is wrong - count as political attitudes. This is true of everything from War & Peace to Treasure Island. But most of those who parrot the line today use it to excuse active politicking — the very propaganda Orwell warns against. If all art is political then it is fine that my work is about my politics, and you are a fool if you reject my politics, because all art is political. In The Frontiers of Art and Propaganda, Orwell takes aim at precisely this sort of sloppy, motivated reasoning: "If we look back at the English literature of the last ten years not so much at the literature as at the prevailing literary attitude, the thing that strikes us is that it has almost ceased to be aesthetic. Literature has been swamped by propaganda. I do not mean that all the books written during that period have been bad. But the characteristic writers of the time... have been didactic, political writers, aesthetically conscious, of course, but more interested in subject-matter than in technique. And the most lively criticism has nearly all of it been the work of Marxist writers... who look on every book virtually as a political pamphlet and are far more interested in digging out its political and social implications than in its literary qualities in the narrow sense." Orwell thought the first position - an awareness of art's political assumptions - was good and valuable, because it reminds us that art is of our world, and this understanding helps us spot propaganda when it disguises itself as pure aestheticism. But he deplored the second position - the conscious politicisation of art, and the view that art must be actively political to be good - "...because it caused countless young writers to try to tie their minds to a political discipline which, if they had stuck to it, would have made mental honesty impossible. The only system of thought open to them at that time was official Marxism...". Honesty is impossible in such circumstances, he said, because making art the slave of contemporary politics makes it dependent, in the end, on grubby temporal scheming. The bold Marxist writers who devoted their art to that vision of utopia were totally undone by the Molotov-Ribbentrop pact. Art cannot pretend at utopian principles while it sources its morality from the real business of politics. When political art comes into conflict with the needs of ideology, the art, not the ideology, gets sacrificed. "Just as many writers about 1930 had discovered that you cannot really be detached from contemporary events, so many writers about 1939 were discovering that you cannot really sacrifice your intellectual integrity for the sake of a political creed — or at least you cannot do so and remain a writer."
Replying to @mtaibbi
“The opinion that art should have nothing to do with politics is itself a political attitude.” - George Orwell “All good art is political! There is none that isn’t. And the ones that try hard not to be political are political by saying, ‘We love the status quo.’ We’ve just dirtied the word ‘politics,’ made it sound like it’s unpatriotic or something… My point is that it has to be both: beautiful and political at the same time. I’m not interested in art that is not in the world.” -Toni Morrison “All art is political. In tense, fractious times—like our current moment—all art is political. But even during those times when politics and the future of our country itself are not the source of constant worry and anxiety, art is still political. Art lives in the world, and we exist in the world, and we cannot create honest work about the world in which we live without reflecting it.”- Lin Manuel Miranda
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ChocolateResolve retweeted
Creating art for likes is very, very different from wanting your art to be seen If no one ever saw my art, I would almost certainly never make art. So that connection with the viewer is quite literally the end goal. All of the other purposes and benefits (enjoyment, mastery, meaning, etc.), are, in an essential way, only present because of people seeing my art No, don't make art for likes. But don't feel bad because you want to be seen
I think it's pretty normal and alright to want people to see your art
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ChocolateResolve retweeted
I decided to try out a style of "Operating System" -like menu panels in VRChat. They work great, and I have a few ideas for it, though I'm curious to see what people think!
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before i deactivate, i wanna clarify i didn't know my private life and intimacy would be revealed like this. i trusted my mutuals & friends, but it turns out i'm getting exposed. i'm leaving because you're all jealous of me and can't accept the fact that i'm married to pyramid head
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ChocolateResolve retweeted
We will never go back to Termina 😔
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ChocolateResolve retweeted
Stardew Valley Creator Eric Barone message for The Legend of Zelda 40th Anniversary: "My favorite Zelda game is probably Link’s Awakening for Game Boy. It was my first introduction to Zelda so it has a special place in my heart. And something about that game had a very “indie” feel to it. It was creative and unique in a way that seems harder to find in modern triple-A games. One thing about Zelda games that has influenced me is the sense of exploration and foreshadowing. You’ll see an area that you can’t currently access. But you know that, eventually, when you find the right items, you will be able to get there. That’s an exciting feeling that makes you want to continue playing. The more I think about it, there are a lot of little things in Zelda that have influenced my game design approach... from the menus, to the little bushes you can cut, to the idea of finding “special items” that grant new abilities. It’s kind of basic stuff, but it just shows how important Zelda has been for influencing all of gaming." gameinformer.com/feature/202…
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ChocolateResolve retweeted
How would you spend your downtime on a space station? That was the premise for my entry into Space Jam 2026! Come check it out! Name: Space Station Astrodell By: Me Zelda: vrchat.com/home/launch?world… #VRChat #VRChatPhotography #VRChat_world
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ChocolateResolve retweeted
Beneath a bruised violet sky bleeding into dusk, vine-strangled columns lean like weary titans while moss-softened stone figures clutch their ancient staves, silent witnesses to the slow unraveling of forgotten temples, where the air tastes of wet earth, lichen, and the faint iron promise of coming rain. World: Aura Kingdom Avatars Author: ChocoResolve @ChocoResolve #VRChatPhotography #VRChat
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ChocolateResolve retweeted
my longest comic yet ENJOYYYYY #nintendo #mario #luigi #marioandluigi
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ChocolateResolve retweeted
Pippi's only talent
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ChocolateResolve retweeted
Replying to @mikuneki
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ChocolateResolve retweeted
When a kid keeps staring at you... (1/5)
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ChocolateResolve retweeted
I want games, not toys. Games have rules, structure, and obstacles to overcome in order to achieve a goal. What you want are toys. Toys are fine, but I want games. I should not be expected to "discover my own fun." Games are curated experiences, and the fun stems from playing within that experience.
Some replies here really demonstrate how some people would rather have a play style be handed to them rather than building their own play style and creating—discovering their own fun. A blank canvas where your unique style is the art. I think FFXVI’s combat is beautiful in this way and it’s what keeps me coming back.
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WorldUI has a lot to it, so I've put together a documentation Wiki over on GitHub. Feel free to give that a read, and if you have additional questions, ask in the Discord! Documentation can only truly improve so long as questions are being asked! github.com/VirtualVisions/Wo…
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行き方がわからない場所
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オーラキングダムというゲームらしい
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すごい広いワールド
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