Renegade Operative retweeted
footage of me escaping the EA headquarters after stealing all the abandoned ips from their basement
Renegade Operative retweeted
Bro saved the entire shinobi world with a Sexy Jutsu. One of the craziest moments in the ninja war. 😭😂
Renegade Operative retweeted
WE REACHED 250K!
NEXT STOP- 500K!
WE WANT YOU TO JOIN THE ALLIANCE. 👊
change.org/p/savemasseffect
Renegade Operative retweeted
"BioWare was repeatedly forced to abandon its strengths (narrative choice, consequences, companions) to chase unprofitable live-service and multiplayer trends, wasting significant resources."
That one especially pisses me off
EA employees are speaking out about mismanagement, GenAI push and BioWare’s closure🚀
✅Employees report that the "do less, better" mantra has simply resulted in handling the same workload with fewer staff.
✅Upper management is heavily promoting generative AI (specifically Claude), telling staff that adoption is mandatory for the future.
✅Workers believe the technology is being pushed to test how drastically EA can cut headcount while maintaining output.
BioWare’s Decline & Closure
✅BioWare was repeatedly forced to abandon its strengths (narrative choice, consequences, companions) to chase unprofitable live-service and multiplayer trends, wasting significant resources.
✅Studio leadership grew overly reliant on user experience research (UXR) and fear-driven decision-making, stifling creative risk-taking before the studio's closure.
Source: Vertical Slice
Disappointed, but definitely not surprised. So much of what’s said reflects very much how many of us felt, as it was quite obvious for the last 10-15 years.
Risk-averse development, “do less” mentality, cost-cutting..etc.
I feel really bad for the studios and talents that had to be suffocated under EA’s mentality. It’s obvious what kind of people they were ever since they tried to gaslight gamers into thinking single player gaming to be dead.
Renegade Operative retweeted
Absolutely fucking disgusting company
EA employees are describing the recent layoffs (BioWare, Respawn, Motive Studio, Ripple Effect...) as "wildly disruptive," while complaining of "terrible morale" and "generative AI push."
In a new report based on anonymous interviews with current and former EA employees, Vertical Slice claims EA workers decry mismanagement and corporate greed after the company was taken private by a Saudi-led investor consortium in a $55 billion deal.
"A cold dead place that's slowly decaying as leadership pilfers every last cent."
verticalslice.news/ea-worker…
▪️ EA does not clearly disclose who has been cut - even at the studio level or to some managers. This is creating confusion for days or weeks, leaving in-progress work in limbo, and forcing staff to rely on informal "whisper networks" to find out who is gone. The emotional impact is prolonged because people learn about colleagues being laid off gradually over time.
▪️ Affected workers were invited to "zoom calls" with chat disabled and other participants hidden. They had no chance to ask questions or say goodbye to coworkers. Sources called it "very impersonal": "You're getting laid off because you're just numbers on a list."
▪️ Some laid-off employees were given a grace period to apply for open internal positions, but many of those roles require working in-office three days a week. This is not viable for remote workers or those unwilling to relocate. One source called it "a joke" and said: "I didn't even bother looking because I don't want to work at this place anymore."
▪️ Morale has "nosedived." Management's slogan of "do less, better" has meant doing the same amount of work with fewer people. Upper management is enthusiastically pushing generative AI, which is not yet mandated but is being made very difficult to work without. Employees see this as an attempt to keep making games with as few people as possible.
▪️ Sources describe the "C-suite" as out of touch with both game production realities and what players actually want. There is a feeling that "EA executives cannot fail, only be failed." The overriding priority is seen as funneling cash to the new private owners.
'Crystal Lake' Hits 1.3 Billion Minutes Watched in 11 Days, Becoming Peacock's No. 4 Scripted Debut Ever variety.com/2026/tv/news/cry…
Renegade Operative retweeted
“grow up” girl fuck YOU. you are NOT about to make us feel bad for having fun and liking superheroes. YOU are the one who needs to grow up. all you’re doing is being a complete jerk
Renegade Operative retweeted
He is, of course, right here. An entire generation of moviegoers have been trained on the idea a movie only matters if it sets up other movies and that is sad.
James Gunn Defends the DC Universe, Says He Dislikes the Idea That ‘Individual Stories Aren't Meaningful Unless They Lead to Something’ variety.com/2026/film/news/j…












































