Pert (@TooOldTooCold) header
Pert (@TooOldTooCold) profile picture

Estonian has-been-rockstar, now living in UK. Made Headbängers In Holiday Hell, out on Steam. Currently prototyping: Viking Chess

Cheltenham, UK
Joined January 2013
Photo by Pert (@TooOldTooCold)Photo by Pert (@TooOldTooCold)Photo by Pert (@TooOldTooCold)Photo by Pert (@TooOldTooCold)Photo by Pert (@TooOldTooCold)Photo by Pert (@TooOldTooCold)Photo by Pert (@TooOldTooCold)Photo by Pert (@TooOldTooCold)Photo by Pert (@TooOldTooCold)Photo by Pert (@TooOldTooCold)
Pert retweeted
I've been sitting on this idea but I really want to make it happen; I'd like to help fund tiny indie releases that use my assets by covering Steam submission costs, give access to all my assets/tools, advice, custom work, 'seal of approval'. Cool? not cool?
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Here my out. Valve did this for us. Here's the link to official Valve's Dropbox with templates, ready to use, properly prepared. dropbox.com/scl/fo/cvkwbosmr…
Steam developers -- 🖼 Here's an infographic that shows (most of) the capsules/banners that Steam requires. (Includes an example capsule for Witchmore, my game.) Do you have any tips for making images that fit within the very different image sizes? #MarketingMonday #IndieDev
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If you dream of making your own video game or in the process of it and are scared, stuck, confused - need advice or help, I would love to help you. Here anytime to help you meet your goals and get on the road to accomplishing your dreams. For free. As long as you don't act like an asshole.
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On a totally unrelated note to my tweet that has moved outside of my circle: Check out some articles on Indie Games made by human people on some websites I run: bigbossbattle.com/ indiegamesplus.com/
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In this messy discourse of ai-slop this, slop that, what's real gamedev, ceos etc.. I want to remind all developers of this. Do not buy into the fear mongering that #indiedev is dead. The amount of games you compete with is _the same_, literally hasn't changed in years.
Putting a game on Steam costs $100. You get it back once the game earns $1,000. By October 2025, about two-thirds of that year’s releases hadn’t made $1,000 yet, per Gamalytic. Most new Steam games haven’t even paid back their entry fee. Did yours?
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It's been a day since A Weird Village's Steam page went live, and I thought I'd share some numbers. 260 visits (bots excluded). 50 wishlists. It can't always be sunshine and rainbows ☺️ I had very different expectations for day one, and this has been my first real reality check. I'm actually questioning quite a few things about the project right now, especially since this isn't some slop I threw together over a weekend 🫠 At the same time, I want to say a HUGE thank you to everyone who has wishlisted the game already. The support I get from so many of you still blows me away every time 🥹 Now I need to figure out what I'm doing wrong.
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Progress is undeniable, our Shelter is coming to life! #indiedev #gamedev #illustration
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🛑 We finally have a date! 🛑 Darkenstein 3D will be out on #xbox and #playstation ➡️ OCTOBER 23rd ⬅️ Pin that day down in your calendars! :))) Just a couple weeks!
Darkenstein 3D coming to Ps5 and Xbox this October 23rd. Kill Nazis while getting obese on a sofa, very f💣cking soon #fps #shooter
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More progress, more dogs, more candidates. Our artists are amazing! WIP for the Matchmaking Room of our Shelter! #indiedev #gamedev #dog
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At first I wasn't sure about this DLSS 5 craze, but then I ran my own viking chess game through it and you can't believe the results . . .
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🌞 Implement a day and night lighting system in GameMaker 🌛
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Donuts ’n’ Justice 2: Time Patrol 🍩🚔 (Wild West Boss Fight) 🌵 WIP #Construct3 #gamedev #indiegame #pixelart #shmup
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We’ve teamed up with Jordan from O. & Co. Games! In this tutorial, he's showing us how to make platformer movement feel smoother, more responsive, and more organic. youtu.be/j0ysNnDwqB8 @TetherGeist
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⚒️ New project in progress... Build hand-drawn medieval villages in minutes. Modular vector map assets for TTRPGs, indie games and fantasy worldbuilding! 🏘️ 40 unique buildings ✒️ Vector (EPS) + PNG ⚙️ More map assets are coming... Save time. Build worlds!
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It took a bit doing, but game is completely playable with keyboard now ⌨️ Will try to find the Xbox controller from storage and get that working next. #indiegamedev #gamemakerstudio #viking #chess
Started working on controller and keyboard support. Instead of setting what menu option is selected directly, I reposition and snap pointer to the next/prev option, works pretty well. #gamedev #gamemaker #ui #tricks
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AI this. Codex that. Claude blah. Just, ****ing make or build or paint or draw or sculpt or compose something. Geez. </rant>
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AI companies are single handedly ruining one of your escapes. Microsoft and Sony will be next. Ya gotta get louder son.
Steam Machine | Official Pricing ▪️512GB without Controller: $1049 ▪️512GB + Controller Bundle: $1128 ▪️2TB without Controller: $1349 ▪️2TB + Controller Bundle: $1428 ➡️ign.com/articles/steam-machi…
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Bane of Antagon is in the making! The overland exploration for my new heroic-fantasy hex-crawler prototype is coming together nicely. Towns, combat encounters from easy to boss, and plenty more. #GodotEngine
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Game Dev's: You're gonna hit technical hurdles; You're going to hit brick walls. There'll be time's you'll feel like you're just not cut out to scale these mountains. What's really important in those moments is that you don't act on impulse. 🫡 Pause. Take a moment. Regroup.
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