Austin Calvert (@_AustinCalvert_) header
Austin Calvert (@_AustinCalvert_) profile picture

aggressively curating (see reposts) current: @superhuman Past: @copy_ai @futurism Watch my videos below šŸ‘‡

New York City
Joined November 2011
Photo by Austin Calvert (@_AustinCalvert_)Photo by Austin Calvert (@_AustinCalvert_)Photo by Austin Calvert (@_AustinCalvert_)Photo by Austin Calvert (@_AustinCalvert_)Photo by Austin Calvert (@_AustinCalvert_)Photo by Austin Calvert (@_AustinCalvert_)Photo by Austin Calvert (@_AustinCalvert_)Photo by Austin Calvert (@_AustinCalvert_)Photo by Austin Calvert (@_AustinCalvert_)Photo by Austin Calvert (@_AustinCalvert_)
The artist creates markets. What makes great art is a question too few people in business ask. Much of business operates through commercial incentives and commoditized thinking, both of which are often downstream of what artists first imagine. Business has also become far too obsessed with next quarter’s results. The artist works on a different horizon, often without knowing whether a market for their work will ever exist. Edwin Land, the inventor of Polaroid and one of Steve Jobs’ heroes, understood something essential about this: ā€œThe important and nearly impossible projects such as we set for our goal require prolonged periods of intensive concentration.ā€ The ability to sustain attention gives each individual a chance to create something that previously seemed impossible. Yet the sheer number of decisions our current technology forces upon us makes this anything but an artist’s paradise. We have confused convenience with progress. Technologists offer us the tooling, but the values guiding its design have gone terribly awry. If we’re approaching the renaissance Altman envisions, we ought to ask what kind of human activity our technology is making possible. So many of our screens demand our attention simply to operate them. We spend our days clicking through business applications, reconstructing context, managing workflows, and performing what increasingly feels like cosplay of productive work. All this activity, with remarkably little new creation to show for it. Our values have become splintered, in part because the algorithms organizing our attention reward fragmentation. We’ve optimized for engagement, retention, and the repeated return to the interface. Perhaps the next great innovation is the recovery and re-founding of the values that should guide our technology in the first place. And I have a feeling those values begin with protecting human attention. Because attention is what makes sustained intention, independent judgment, and ultimately creation possible. Perhaps, in the end, we should measure technology by the meaningful decisions it enables per unit of human attention, rather than the amount of attention it retains. Decision quality per unit of attention. Maybe that’s a better metric than retention.
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I actually agree with a lot of what @poteto is saying except for the central point. IMO most people don't have actual software factory systems. They've just made it much easier for people to ship with AI, so they assume the category doesn't exist. That's more a lack of vision than anything else. Our conceptualization of a software factory is a system where every piece of work goes through the same stages to standardize the process not the work output. For us, this standardized process begins with what we call a signal. This is anything that tells you how your software should evolve, including the first signal that your software should exist at all. A Slack thread, a Linear ticket, a Sentry alert, a failing CI job, a tweet, someone's idea. There's two ways in for a signal. A person picks it up and builds it with Droid, or a workstream picks it up on its own, triages it against a goal someone set, and has droids write the spec and open the PR. Most work still starts with a person, but a growing share comes from workstreams. Then every change goes through the same checks no matter who or what wrote it. Droid review, security review, a risk judge that can't see who wrote it, CI, and an agent that QAs it on a live preview. Your validation has to be really high quality whether a human or AI built it. The goal of validation is to hillclimb your "regret-free merge rate" until you can automatically merge most changes (or fix them until they can be automerged). Then it ships, and when something breaks in production we trace it back to the PR that caused it. That becomes another signal. It's also how we know if the checks actually work. If the risk judge approved something that later broke, we find out. It's the same way we let self-driving cars on the road. Nobody just flipped a switch. We agreed that once they crashed less than human drivers, they could drive. Do the same thing with code. Once AI-written changes break things less often than human ones, and you can actually measure that, you let them merge. That doesn't mean you turn on automerge tomorrow. Most of our changes still get a human stamp. But once you have automerge, workstreams and a risk score together, you basically have software that improves itself from the signals you choose to track. The human element becomes obvious if you have a system like this. People remove themselves from the actual process line and begin to define the rules by which the process operates. What to watch, goals and owners, skills, review guidelines, and how much autonomy each workstream gets. They're the regulators. I think the 1920s factory that a lot of people picture is the wrong idea. That was people doing the same motion on a line all day. This is closer to a Star Trek replicator. You say what you want and it gets made, because the patterns are already stored and how things get made is the same every time, and checked every time.
hot take: you don't need a software factory, and i don't love the term. it's just marketing all you need is good software engineering and investing your tokens in the right places. the more deterministic the better (and token efficient)
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swarms organize themselves. we mapped 6 layers of activity across 6 rounds, 1800 chat sessions in ArkenOS: L1: research mission + environment L2: automated checks + benchmarks L3: decisive experiments L4: peer collaboration L5: skills + memory updates L6: human intervention we're trying to understand how activity migrates between layers. around round 4, experimental activity thins out while peer collaboration picks up. agents seem to shift from running experiments to exchanging findings, resolving uncertainty, and coordinating what to investigate next. human intervention stays sparse throughout. we're beginning to see something resembling an endogenous division of scientific labor. agents deciding when to experiment, when to collaborate, and when to consolidate what they've learned. the most interesting swarm-scaling variable might not be swarm size, but how intelligence reorganizes itself across the research process.
Humans use Linear, Jira, and Trello to coordinate work. Turns out agent swarms need something similar. So today, we're introducing Projects in ArkenOS! Agents can now create their own Projects, break down a research mission into smaller workstreams, and track tasks on Kanban boards. As experiments branch out, agents can create new tasks, update progress, track dependencies, and coordinate who's working on what. The goal is to let swarms organize their own research, without a human having to micromanage every agent. More autonomy, less orchestration overhead, much bigger research missions!
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Replying to @thdxr
the factory's main output is landing pages about the factory
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hot take: you don't need a software factory, and i don't love the term. it's just marketing all you need is good software engineering and investing your tokens in the right places. the more deterministic the better (and token efficient)
all the companies selling you a software factory produce a shockingly tiny amount of software
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New Post: Designing an Always-On Agent How to build agents like Grok Bot, Muse and Instinct rubriclabs.com/blog/always-o…
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The strange sponsor behind the NYC marathon
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Elon Musk on how to have a first principles mindset: "I think it's also important to reason from first principles rather than by analogy. So the normal way that we conduct our lives is we reason by analogy. We're doing this because it's like something else that was done, or it's like what other people are doing. It's kind of mentally easier to reason by analogy rather than from first principles. But first principles is kind of a physics way of looking at the world, and what that really means is you kind of boil things down to the most fundamental truths and say, okay, what are we sure is true, or as sure as possible is true, and then reason up from there. That takes a lot more mental energy."
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Replying to @DavidKPiano
Shockingly like humans
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Replying to @DavidKPiano
people who think they are super senior are constantly fucking this up. You don’t know more than the clanker brother let it cook
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This is either a hot-take or painfully obvious: Telling your agents what you want >>>>>> telling your agents what to do
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Replying to @TorontoLinda
We must balance the mundane with the exceptional. If we don’t do this we die
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to grok where $$ is going: you can do deep diligence/DCFs/financial models to 2 decimal points (to prove you have a sense of humor w/false precision) OR like me you can consume copious amounts of culture/content: TV/graphic novels/video games ART imitates LIFE imitates ARTšŸ‘‡
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BREAKING: California voters just passed Prop 37. Buyers of newly built homes can now put down 3% instead of 20%. How: the state lends you the other 17% as a second mortgage, funded by up to $25 billion in bonds. On an $800,000 home that's $24,000 down instead of $160,000.
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we have a winner for the most absurd AI startup ever this Peter Thiel backed company uses AI robots to stab fish in the brain so they taste better and last up to 3x longer it's called Shinkei and it modernizes a centuries-old Japanese technique dozens of Michelin-star restaurants are already lining up to buy the fish here's how it works: > the problem is when a fish gets caught, it usually just suffocates on the boat > that stress floods the meat with hormones and lactic acid, which hurts the flavor and texture > the old Japanese fix for this was spiking the fish through the brain right after the catch, which stops all that > but doing it by hand is impractical for most American fishing crews > so Shinkei built a fridge-sized robot that sits right on the boat's deck > the crew feeds in a fish and AI identifies the exact species, so it knows exactly where the brain and gills are > the robot then drives the spike through the brain and cuts near the gills in about 7 seconds > the fish goes into an ice slurry so the blood drains out > so the fish doesn't sit there stressing out, and that tasty flavor and texture is preserved example number 5,392,417 of how AI can be applied to literally anything
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human desires / social gestures
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As I've said before, your personal website is the new resume LinkedIn shows a list of titles; your personal website shows your taste, your thinking, your actual work You don't need to be confined by the existing social media platforms
rich personal websites possibly with your first & last name domain or even with an identity like signull will matter a lot more because when personal agents browse the internet for a variety of use cases, that context will be highly ranked. first & last name domains + a rich website will be the new facebook profile. imagine a match maker agent finding you because you’re single, or a job search agent because you’re looking for a gig, or an agent that finds you ppl to play tennis with, etc. discoverability for agents will be huge & networks like insta & linkedin will have not have huge incentives to open this up for other agents than their own, so it’ll matter again a lot more.
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"Most hardware engineering is actually software engineering in disguise."
12 years ago I founded Boom, as a software engineer doing hardware for the first time. I’m probably the least handy founder in hard tech. My 12 y/o son does my soldering and 3D printing for home projects, and I’ve struggled with imposter syndrome the whole way through. What business does a software guy have building supersonic jets and turbines? More than a decade in, the most insane realization is that software is the key to reaccelerating hardware engineering. But in a way that I don’t think is widely understood or implemented, even in the burgeoning hard tech community. Most hardware engineering is actually software engineering in disguise. It’s spreadsheet ā€œcode,ā€ engineering calculations done as one-offs. Eg wing structural loads in, spar sizing design out. Thermal loads in, air conditioning system sizing out. Everything is a calculation, and calculation is software. But these calculations are done essentially by hand, as if we are doing arithmetic but have not yet discovered algebra. Hardware engineers have baby software, built in spreadsheets, the kind of crappy software I wrote as a kid before I understood architecture, unit tests, APIs, version control, and everything else that makes modern software good. Our airplanes and engines are built with the software sophistication of a script kiddie. So what we tell our engineers: don’t design the hardware, design the *algorithm* for designing the hardware. And take the algorithm seriously—as an algorithm and as a first-class engineered software system. Never design a piece of hardware, such that you couldn’t redesign it tomorrow with a different set of assumptions. This all sounds obvious, yet our experience at Boom is that it changes everything. Ten years ago we couldn’t afford to build much software. We had a small team—and there were few software engineers with the curiosity, brilliance, and vision required to learn hardware engineering. But now AI changes the equation. Now everyone can code. The software engineers define the architecture. The hardware people bring the physics and engineering know-how. We have a turbomachinery design tool that lets one engineer do in realtime what previously took 100 engineers six months. Another tool auto-generates 65% of entire aircraft structure. I’m sure we’ll figure out the other 35% too. Eventually these should not be multiple tools, but one integrated physics model of a complete vehicle, airframe and powertrain. The results speak for themselves. A boomless supersonic airplane built by 50. A full scale supersonic turbine made by 150. And with this approach, I don’t think we’ll need that many more people to build and certify a supersonic airliner. You don’t need a big team to build big things—not when everyone on the team is a software engineer.
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I am obsessed with building my own software to fix hyper-specific problems I have and it's so unbelievably easy now
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One of the best tweets of the year
Replying to @rosenacry
Looking forward to replacing seven software subscriptions with seven agents asking for permission to access them
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This is f*cking insane. Microsoft CEO Satya Nadella: "Business applications, that's probably where they'll all collapse in the agent era. They are essentially databases with a bunch of business logic The business logic is all going to these agents. And once the AI is where all the logic is, people will start replacing the backends" In just 2 minutes, he explains why the software your company pays for every month is about to become a storage box the agents write into Apps → Copilots → Agents → Software That Runs Itself An app makes you click through its screens and follow its rules An agent skips the screens, updates every system at once and keeps all the logic for itself Anyone can learn one more app, almost nobody is learning to run the agents that replace it Save and watch it today Then read how to build the agents that take over those apps in the harness engineering guide below ↓
Your agent passed every test The issue is still open A better prompt won't fix it, because the model isn't the broken part I broke down the harness, loop and graph around it: what each one owns, how they nest, and which one to fix first ↓
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