Replying to @SamGCoder
This is really cool. The realism is next level, congrats!
On a similer I've just finished my WebGPU fish tank with Fable 5.2.
The procedurally generated octopus is the star of the show in this one.
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WebGPU fish tank anyone?
The procedurlly generated octopus in the tank was created with the help of Fable 5.2, and I don't think it's ever been done before,
Try for yourself at:
pettyharbour.k2research.ca/?…
Replying to @gouyi420 @onefifthblue
It's a lot of fun to mash up concepts and see how it turns out.
Just for fun, I'm building an open world of my home time, with some crazy adventures in it, like jet skiing through a hurricane, with some unexpected surprises..
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I'm working on a WebGPU procedural octopus to use in my fish tank simulation.
Fable 5.2 is building it against a series of motion reference videos.
What do you think?
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Replying to @dangreenheck
Oh, this is cool!
It captures the feeling very well, and looks fantastic.
I'm trying for similar in my jet ski in a hurricane mini-game. This game has early roots in your tidewater code base that you released a while ago.
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Replying to @nachat_dayo
Thank you so much for this!
I am going to add your squid to my fish tank shortly. It will make a great companion to the octopus I'm working on.
Here's the link in case you want to try it out:
pettyharbour.k2research.ca/?…
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Replying to @sattyyouneed
Nah, you're off base 100% here.
AI helps apply creativity in a timeline that's practical.
I could never have done this without AI. Not anymore.
This is the best fishtank sim out there - I challenge you to find better if you disagree
pettyharbour.k2research.ca/?…
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