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The Official Twitter Account for Createlex Creating innovating AI Software - Vibecode

California, USA
Joined February 2012
Photo by Createlex (@CreateLex)Photo by Createlex (@CreateLex)Photo by Createlex (@CreateLex)Photo by Createlex (@CreateLex)Photo by Createlex (@CreateLex)Photo by Createlex (@CreateLex)Photo by Createlex (@CreateLex)Photo by Createlex (@CreateLex)Photo by Createlex (@CreateLex)
With Sync with AI button you can convert any blueprints into C++ using our AI-Powered tool. #UnrealEngine #Ai #UE5
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Createlex retweeted
The Blender Foundation and the online community proudly present Blender 5.3 🎉 This release wraps up 2026 with new features and improvements across the board. Highlights include: 🔸 Native support for 3D Gaussian splats. 🔸 A new DLSS denoiser in the Viewport on NVIDIA GPUs. 🔸 Asset libraries can now be shared as extensions, and the Extensions platform accepts asset libraries containing public domain (CC0) assets. 🔸 A new optional Projects system makes Blender aware of context beyond the open .blend file, with project-wide features to match. 🔸 Dispersion and roughness anisotropy for glass and transmissive materials in Cycles. 🔸 New Material Lighting nodes and panoramic camera support in EEVEE. 🔸 A stack of effects for the Compositor, similar to Geometry Nodes modifiers. 🔸 Grease Pencil adds selection tools to Draw Mode, a new Carver tool that cuts shapes with proper boolean subtraction, and multi-fill for the Fill tool. 🔸 Animation & Rigging adds operators to copy and paste world-space animation and to convert rotation modes, along with friendlier playback. 🔸 A full ripple editing framework and a rewritten Blade tool in the Video Sequence Editor. And more! Explore the release notes for the full picture: blender.org/download/release… #b3d #devfund
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Replying to @Andre__SI
The model depending on your GPU size
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Replying to @audiee_ai
Our plugins break it down into segments
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Createlex retweeted
Just dropped my beats in ProStudio3 — full multi-track studio on my phone with insane 3D audio visualization & AI tools! From idea to studio-quality track in minutes. Download now apps.apple.com/us/app/prostu…… 👇 #MobileMusic
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Run AI agents inside Unreal Engine 5 with your own local LLM 🧠⚡ CreateLex now works with Ollama and LM Studio: blueprints, materials, levels, debugging. 🦸‍♂️ youtu.be/EIEW3hkh6Gc #UE5 #gamedev #LocalLLM
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Createlex retweeted
Run AI agents inside Unreal Engine 5 with your own local LLM 🧠⚡ CreateLex now works with Ollama and LM Studio: blueprints, materials, levels, debugging. We're using it to build SkyRend, our multiplayer superhero game 🦸‍♂️ Createlex.com #UE5 #gamedev #LocalLLM
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Run AI agents inside Unreal Engine 5 with your own local LLM 🧠⚡ CreateLex now works with Ollama and LM Studio: blueprints, materials, levels, debugging. We're using it to build SkyRend, our multiplayer superhero game 🦸‍♂️ Createlex.com #UE5 #gamedev #LocalLLM
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Createlex retweeted
Run AI agents inside Unreal Engine 5 with your own local LLM 🧠⚡ CreateLex now works with Ollama and LM Studio: blueprints, materials, levels, debugging. We're using it to build SkyRend, our multiplayer superhero game 🦸‍♂️ youtu.be/EIEW3hkh6Gc #UE5 #gamedev #LocalLLM
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Replying to @SuPatchgirl
Very well. Give it a try.
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Createlex retweeted
Replying to @CreateLex
Local LLM is the part that matters for indie devs: no token bill while the agent chews through blueprints for hours. My bet is local beats cloud for gamedev tooling within a year.
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Our users love that they can use local LLM in unreal engine createlex.com
Replying to @CreateLex
Love seeing Ollama inside a game engine. I'm training Pip, my local AI, on an RTX 2080 Ti through Ollama, and my Grok Bot crew handles the big jobs. Any plans for Godot? I'm building an SDF terrain game in it.
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Createlex retweeted
Replying to @CreateLex
Exactly. A running token meter kills the weird 2am idea before you even try it. Local makes experimenting free, and that's where the fun prototypes come from.
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Replying to @CreateLex
Love seeing Ollama inside a game engine. I'm training Pip, my local AI, on an RTX 2080 Ti through Ollama, and my Grok Bot crew handles the big jobs. Any plans for Godot? I'm building an SDF terrain game in it.
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Replying to @rheosoph
It depends on how much your GPU can hold the models parameters
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Replying to @Aelert18
You can
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Replying to @Gb_12
That’s correct Gabriel , why bottleneck creativity
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Run AI agents inside Unreal Engine 5 with your own local LLM 🧠⚡ CreateLex now works with Ollama and LM Studio: blueprints, materials, levels, debugging. We're using it to build SkyRend, our multiplayer superhero game 🦸‍♂️ youtu.be/EIEW3hkh6Gc #UE5 #gamedev #LocalLLM
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