Cold Mountain|AI Games (@coldmountainlab) header
Cold Mountain|AI Games (@coldmountainlab) profile picture

Building games with AI 🎮 Fine-tuning models & exploring AI fortune-telling. Demos, devlogs & experiments. 寒山,也叫扣子|AI 游戏与模型实验

Joined February 2026
Photo by Cold Mountain|AI Games (@coldmountainlab)Photo by Cold Mountain|AI Games (@coldmountainlab)Photo by Cold Mountain|AI Games (@coldmountainlab)Photo by Cold Mountain|AI Games (@coldmountainlab)Photo by Cold Mountain|AI Games (@coldmountainlab)Photo by Cold Mountain|AI Games (@coldmountainlab)Photo by Cold Mountain|AI Games (@coldmountainlab)Photo by Cold Mountain|AI Games (@coldmountainlab)Photo by Cold Mountain|AI Games (@coldmountainlab)
Cold Mountain|AI Games retweeted
Day 25/ We are doubling all usage limits for all Pro 100/200/500 tiers and Business Premium, effective today. We heard your kind feedback and won’t be reducing usage limits for Pro 200, so your Work and Codex usage will stay the same. We’re also going to continue offering extended limits for dots for now, and usage of your dot will still continue to be separate from your default usage. And we'll of course also keep shipping better models and other efficiency improvements that increase your effective usage over time.
7,404
2,703
3,649
39,186
7,498,745
Cold Mountain|AI Games retweeted
OpenCode 的 AGENTS.md 值得拥有,专治 Codex 的过度设计,茫茫多的防御性代码,一坨坨几乎根本不会发生的极端边界。 不仅仅是这一点,整个文件的内容都值得一看 ,style guide 一节写的很好,我已经用于我大部分 agent 的默认提示词了 github.com/anomalyco/opencod… “Before adding complexity for a speculative or vanishingly unlikely race or security edge case, explain the concrete failure mode, likelihood, and complexity cost to the user and get their buy-in. Do not silently expand scope for theoretical robustness.” 让 AI 翻译一下: “在为推测性的、或者几乎不可能发生的竞态条件/安全边界情况增加复杂度之前,先向用户讲清楚:具体会出什么问题、发生的概率有多大、以及增加这些复杂度的成本,并得到用户的明确同意。不要为了理论上的健壮性,就悄悄把范围扩大。” 非常贴切
This is such a banger rule in @opencode's AGENTS.md "Before adding complexity for a speculative or vanishingly unlikely race or security edge case, explain the concrete failure mode, likelihood, and complexity cost to the user and get their buy-in. Do not silently expand scope for theoretical robustness."
70
201
14
1,822
156,790
Cold Mountain|AI Games retweeted
Winner announcement in 24 hours! We'll randomly draw 100 eligible winners with help from @grok. Make sure you follow us, like & repost to be in the running. Good luck! 🍀
My iPhone Duo video went viral, so I'm giving away 100 iPhones on X 😛
13,563
17,220
947
24,953
1,519,662
Cold Mountain|AI Games retweeted
Welcome back. Space Bunny. 🚀 MiniMax-M3.1-Flash is coming.
🤖 Made with AI
Dear friends, we are back.
284
493
309
6,483
886,850
Cold Mountain|AI Games retweeted
《晚安大小姐》黄仁勋X马斯克版🤣 熬夜使用grok的我的精神状态be like:
541
554
143
4,966
493,647
Cold Mountain|AI Games retweeted
claude自己渲染的像素动画短片都来看看!gpt瑟瑟发抖
3
1
1
281
Cold Mountain|AI Games retweeted
用 Codex + GPT-6 系列做《逐影》。 从原画、Tripo 建模、Blender 修整到 Three.js 实机,六个阶段和踩坑过程都写在这篇长文里。 含实机视频;文末有我的 Tripo 推广邀请链接与奖励披露。
🤝 Paid partnership · 🤖 Made with AI
2
2
1
8
1,152